Other > General Game Discussion
Why the wait time when gathering and crafting?
Phallus Erectus:
I understand the wait for skills, but the wait to gather and craft is simply annoying. I'd really like to know why this is implemented. A thing I hate with MMOs is the amount of time you must waste. This game isn't so bad with this except with the mentioned waiting times. Other MMOs make you waste your time needlessly because you're probably paying them per month.
John Ryder:
I see no point in them either. First you have to gather materials and because of cooldown it takes longer than it should because you have to wait to be able to pickup junk from the ground. When you are finally done with gathering and endless clicks to turn ore and minerals into something useful, after creating for example 300 ammo you have to wait again an hour. Like all the time wasted on gathering materials wasn't enough. If you have materials - you should be able to turn them into a product, gathering takes long enough. And seriously cooldowns don't stop anyone from getting super-rich or having shitloads of armors. It will happen no matter how long cooldowns will be.
avv:
I don't get it. When under crafting&gathering cooldown I do something else. Like hunt encounters, go caving, go sell stuff in new reno or gordon's, attempt some vs encounter lifting. There's plenty to do, unless you play as crafting alt.
John Ryder:
Gathering cooldown is 20 minutes, that is the time to go from NCR to Hub and back for average character. And anyway, when I gather materials to craft I obviously want to focus on crafting for next hour, not on hunting. I gather mats and want to have the job done, not interrupt it with doing other shit.
avv:
--- Quote from: John Ryder on October 09, 2010, 11:04:03 AM ---Gathering cooldown is 20 minutes, that is the time to go from NCR to Hub and back for average character. And anyway, when I gather materials to craft I obviously want to focus on crafting for next hour, not on hunting. I gather mats and want to have the job done, not interrupt it with doing other shit.
--- End quote ---
Then it's a matter of taste. I personally find pure crafting revolting because it is so repetitive and unsurprising.
We could draw a conclusion that it's bad feature that gathering is a standalone activity. It would be much better if gathering and pve/pvp was combined so that you go fight somewhere and gather what you need from the area, then return home to restock and craft.
But still it smells like someone is annoyed because his crafting alt can't do anything but craft and that's why cooldowns seem overwhelmingly boring.
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