Other > Suggestions
Ideas for the car, weapon mod, mercenaries and player upgrade
borse:
pilot skill is kinda stupid. The car encounters are pretty lame with cars being as expensive as they are. If you bumped into these bandits and you were alone, you'd probably lose your ride...
Motorcycle sounds cool as a cheaper more efficient alternative to cockroach (give it trunk space, eliminate second passenger spot, it makes no sense). Also make the side cart on motorcycle give a second slot for passenger.
I like mercenary idea.
As for the weapon attachments, putting them on should require repair skill. If you mess up, the weapon gets more deteriorated. For adding attachments there would be 3 outcomes: Failure, crude modification and success!
Failure causes weapon deterioration, crude modification makes your weapon deteriorate faster but installs the attachments. Success adds the attachment with no repercussions.
Upgrades will make the game heavily imbalanced in terms of high levels vs low levels BUT will give clean players an alternative to drug user powerbuilds :)
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