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Poll

Shoud the low level caracters be less distructeble

yes, new caracters shoud be more protected by the pre-creation life(you start in a place to defend from a storm)
- 4 (17.4%)
Yes,but not that indestructeble,lower the max level help/the DR increase rate
- 4 (17.4%)
no,this will only make old players start making low level alts for certan purposes(like mining)and will keep them low level
- 12 (52.2%)
no,the wasteland must be harsh for newcomers,so they will leave the game and leave the wasteland for hardcorers
- 3 (13%)

Total Members Voted: 22


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Author Topic: increas DR for low lvls  (Read 4413 times)

kraskish

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Re: increas DR for low lvls
« Reply #30 on: October 08, 2010, 04:25:10 pm »

I thought about that. But it also might be explained by obtaining some kind of [invisible] gadget, that would help a "poor bluesuiter" survive during a few levels at the beginning.
No, really, if you want more people to start and continue playing, you should somehow encourage them to stay and be accustomed to fonline.

New protection = More chances they wont quit = more players = more community = more fun

It could also be explained by overseer's grace
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Surf

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  • это моё.
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Re: increas DR for low lvls
« Reply #31 on: October 08, 2010, 05:28:26 pm »

What overseer? The fact all new characters carry bluesuits by default is just because there is no tribal character set yet.

And that devs don't like level scaled stats and things has been said already too. The game is already too easy when it comes to a certain point and you want to make it even easier? In case you didnt notice, a game being too easy with stuff gainable too easy makes players leave too. It's just the first few levels where this game is a bit hard. As soon as you created your tent everything is fine. Mostly people complaining that stuff is too hard who never read about the game mechanics or some guides.
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