Other > General Game Discussion
(PVE) Random crits are pointless
avv:
I've got a report about pve crits. First,here's some pics of me getting pwned by random encounters just to show what I'm talking about.
I've been hunting geckos, ghouls, weak humans and whatnot the past week. The combat mode was real time. It appears that among all the chaos of real time you can still micro yourself somewhat to gain advantage and defeat your npc enemy. It's allright as long as the enemies deal raw damage because then you can keep track on your hitpoints and use first aid, healing ingredients, kill the right target first or just flee.
However it seems that when it comes to crits, your personal microing skill no longer helps. Then it's just about good luck and lots of hitpoints. Worst crits are the ones that cause long knockouts (-20 ap) or massive 3x or 2x bypass damage. Sudden and random big damage impacts or long lasting immobility are both very bad features when it comes to pve (immobility is also bad pvp feature). That's because fighting pve is all about planning and predicting the most likely behaviour of your enemies. You can't plan that you get knocked out or die suddenly, neither can you adapt to the sudden impact because you're either dead or immobile. Fighting should always reward thinking and acting but crits are too unpredictable to expect and their result are sometimes impossible to adapt to.
Because of fear of random crits I simply decided to carry as little as possible, usually just a spear or knife and not even think about armors because of bypasses.
It's a solution, but retarded one since it's the exact opposite a smart wastelander would do: arm himself with the best gear available.
I don't support farming encounters for random crap or making npcs easier but I support the removal of exorbitant randomness when it comes to fighting them.
zato1:
you want things to not crit in pve? i fail to understand how that could be beneficial. seems to me like you're just bored of leveling solo... if you dont bring a wing man, those knockout/bypass criticals can be deadly.
the solution to this is not to nerf the system but to bring a friend... if you continually choose to go solo then that is one of the risks.
John Ryder:
I think that knockout crits should be removed for small critters as rats, pigrats etc. Come on, how getting bite in a toe can knock you out? The rest should stay as they are.
avv:
--- Quote from: zato1 on October 07, 2010, 05:51:30 PM ---you want things to not crit in pve? i fail to understand how that could be beneficial. seems to me like you're just bored of leveling solo... if you dont bring a wing man, those knockout/bypass criticals can be deadly.
the solution to this is not to nerf the system but to bring a friend... if you continually choose to go solo then that is one of the risks.
--- End quote ---
I know a friend would help, but he probably doesn't want to hang around for dozens and dozens of encounters. Besides it's rather hard to co-operate in the chaotic real time combat. You can't shout for help if you're knocked out. Use mumble of irc? That's just not right because they are off-game programs
But like I said, I already have a solution: don't carry anything expensive. It just depletes the gaming experience.
I'd rather tone down the crits so that they are more common and deal simply pure - but lower damage or cause cripples. No long knockouts or 3x bypass damages. In addition armors should have bigger effect on crits.
borse:
you're first problem is that you are using a knife
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