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Identification of npcs in encounters
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Topic: Identification of npcs in encounters (Read 1058 times)
Lordus
So long and THANKS for all the fish!
Identification of npcs in encounters
«
on:
October 01, 2010, 03:06:06 am »
I am leveling my char and i miss one thing during killing floaters/centaurs encouters. Same npc types often attacks each other in groups. In this mixing one hex attacking group, you cant well identify members of each group. It is bad, because until there lives a member of one group, you have always chance to kill others from distance. If there is not any alive member from one group, others attacks you, and you are often forced to leave (not big guners tanks, of course). If there will exist color shape difference (or any other visual marks), you can maximalize XP gained from one encounter (focusing on numerous group). So why not add ability to recognize groups if you have i.e. awareness perk or outdoorsman,... ?
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So long and THANKS for all the fish!
Michaelh139
Goin for 900,000...
Re: Identification of npcs in encounters
«
Reply #1 on:
October 09, 2010, 03:55:18 am »
Why not, above their heads, have names like players, but for example, Rangers will all have "Ranger" above their head and slavers will have "Slaver" and slaves "Slave"?
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Whenever I say something, imagine \"In my opinion"/ being in the front of every sentence.
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Identification of npcs in encounters