Other > Suggestions

Make weapons and armor stackable

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HertogJan:
I would rather see some subcategories in the trading system combined with stackable radios:
- armor per tier
- weapons per type: melee, hand guns, SMGs, rifles and machine guns, BG, EW
- ammo and drugs don't need a subcategory
- misc: gathered items, crafted items like metal parts, and meat jerkey, radios if not made stackable, books, all that's left

gorkser:
@HertogJan

This could be done in addition. I don´t see at which point those ideas exclude each other.

HertogJan:

--- Quote from: gorkser on October 06, 2010, 11:24:04 am ---@HertogJan

This could be done in addition. I don´t see at which point those ideas exclude each other.

--- End quote ---
It removes the need for auto repair and recycling at traders.

I like the idea of repair shops.
Some suggestions:
- 1 in every town, as in a post-apocalyptic world you will need repairman
- quality of repairs depends on the town, npc and item type. It could be (at least partly) based on the npc where you can get profession levels
- if an npc like Balthas tries to fix a too high tier level item like BA, he could fail damaging it more but also succeed and doing a partial repair. Only those like Jenna could do full repair
- repair price and success chance should be based upon deterioration and broken count. You pay even if repair fails, unless the item gets broken beyond repair in which case you could get part of the parts back

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