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Author Topic: Changelog 04/10/2010  (Read 8105 times)

Ghosthack

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Changelog 04/10/2010
« on: October 04, 2010, 05:55:11 pm »

FIXES:
- Bug where car trunk doesn't follow car to tent map when building tent is fixed.
- Lockpicking car now properly removes lock on trunk also.
- Follower won't attack faction friend's followers when set to "Kill all non-faction members" (hopefully fixed this time).
- Display bug where rent time for rooms in hotels were shown as a very large number.
- Militia limit fixed, maximum in any town is 20 (8 on capture, then one more for each hour until 20).

FEATURES:
- Drinking nuka cola will add the cap to your inventory.

CHANGES (WIP):
- Lockpicking a container will remove its lock on successful lockpick.
« Last Edit: October 04, 2010, 05:58:27 pm by Ghosthack »
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Re: Changelog 04/10/2010
« Reply #1 on: October 04, 2010, 06:01:10 pm »

''- Drinking nuka cola will add the cap to your inventory.''

Good.. But i think Beer should add it to :D
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Schwartz

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Re: Changelog 04/10/2010
« Reply #2 on: October 04, 2010, 06:49:40 pm »

"
- Drinking nuka cola will add the cap to your inventory.
"

Weee, my suggestion is in game :D
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Stop always comparing Lemmy to God.
I mean...he's cool & stuff, but he's just not Lemmy.

Graf

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Re: Changelog 04/10/2010
« Reply #3 on: October 04, 2010, 06:51:35 pm »

Ghosthack, could you please tell, is there any big and cool updates coming soon? I mean something really interesting, as a plan to add a new TC system, arena or 3D models.
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Ghosthack

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Re: Changelog 04/10/2010
« Reply #4 on: October 04, 2010, 07:02:59 pm »

Ghosthack, could you please tell, is there any big and cool updates coming soon? I mean something really interesting, as a plan to add a new TC system, arena or 3D models.

Not in a few days, but in the long run, yes. Problem is that there is now less active programmers than there ever was, so things take time, add school/jobs and the normal deal. This is not an excuse (like we need one anyway), just the facts.

Domination can be considered "big and cool".

There will be PvE features coming also, the glow update is just the beginning.
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Re: Changelog 04/10/2010
« Reply #5 on: October 04, 2010, 08:16:14 pm »

if you need developper, i can made some c/cpp code for you, i was get get some xp in creating 2d libs and games
i write some thing for the gp32 a korean handled and a bit on windows

windows exemple of my games
http://procvor.free.fr/download/bin/picore.setup.exe
http://procvor.free.fr/dstar.exe
http://procvor.free.fr/sudaucul.exe
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Re: Changelog 04/10/2010
« Reply #6 on: October 04, 2010, 08:21:56 pm »

FIXES:
- Follower won't attack faction friend's followers when set to "Kill all non-faction members" (hopefully fixed this time).
THX  ;D 
we are happy

- Lockpicking a container will remove its lock on successful lockpick.
and in glow to?  ::)
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Ghosthack

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Re: Changelog 04/10/2010
« Reply #7 on: October 04, 2010, 08:23:24 pm »

and in glow to?  ::)

Yes, but not permanently. Lock will respawn.
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runboy93

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Re: Changelog 04/10/2010
« Reply #8 on: October 04, 2010, 10:01:24 pm »

if you need developper, i can made some c/cpp code for you, i was get get some xp in creating 2d libs and games
i write some thing for the gp32 a korean handled and a bit on windows

windows exemple of my games
http://procvor.free.fr/download/bin/picore.setup.exe
http://procvor.free.fr/dstar.exe
http://procvor.free.fr/sudaucul.exe
I hope that you know this game is made by using "Angelscript"
Most hard code ever :P
Re: Changelog 04/10/2010
« Reply #9 on: October 06, 2010, 09:10:16 am »

- Follower won't attack faction friend's followers when set to "Kill all non-faction members" (hopefully fixed this time).
Mercs now really smart. Dont attack members and another mercs even after any accidents. Thanks!!!!! :D
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gordulan

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Re: Changelog 04/10/2010
« Reply #10 on: October 06, 2010, 10:14:16 am »

ha, sweet man, love the new updates, I'll be seeing you in the wastes
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Crazy

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Re: Changelog 04/10/2010
« Reply #11 on: October 06, 2010, 12:34:05 pm »

I hope that you know this game is made by using "Angelscript"
Most hard code ever :P

Hey, I've heard that AngelScrit support natively Linux (just need a different compiler), when we gonna have a Linux version of FOnline? Wine work well, but a real version would be good.
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When you have to shoot, shoot, don't talk

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TTTLA, for Great Justice !

oldsly

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Re: Changelog 04/10/2010
« Reply #12 on: October 06, 2010, 12:47:15 pm »


- Drinking nuka cola will add the cap to your inventory.

I will go will drink-begin to work second million kaps
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СЛОВО-ИСТИНЕ, ДУША-БОГУ, ДОЛГ-ОТЕЧЕСТВУ, СЕРДЦЕ-ЖЕНЩИНЕ, ЧЕСТЬ-НИКОМУ

Ghosthack

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Re: Changelog 04/10/2010
« Reply #13 on: October 06, 2010, 02:00:14 pm »

Hey, I've heard that AngelScrit support natively Linux (just need a different compiler), when we gonna have a Linux version of FOnline? Wine work well, but a real version would be good.

It supports a lot of platforms, Windows and Linux being two of them. http://www.angelcode.com/angelscript/features.asp
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Re: Changelog 04/10/2010
« Reply #14 on: October 06, 2010, 11:39:32 pm »

unless array and a couple of other thing, angelscript seem to be the same syntax as cpp, just need to know the background function specific to fonline who was wrapped into script engine.
angelscript work well on *nix and windows, but i think it is used on the server part only (?)
maybe i can help to port client on linux ? client work nice but his slow. also there are some gfx glich, i think i can help for that,
i get some skill at lowlevel code, for me blit pictures, his write some bit into a buffer, not use directx =)

i just purpose my 'talent' if you need it, do as you want.
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