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Changelog 01/10/2010

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Cha:
Nice update, good job devs.


--- Quote from: maszrum on October 03, 2010, 08:50:01 am ---encouter should be open for 30 minutes like on tla !

--- End quote ---

Well, i can afirm you, that you can random enter in encounters afters 10mn. Many times, while it was too late to send distress call with radio, random people entered the location.

Jay:
Go to TLA than. I don't see any problems with that. Maybe they should think about changing to the way things are here.

Yeah, open it for 10 hours, so you no-lifes can sit around NCR in an encouter for the whole day and night farming mausers and primitive tools from newbies. Very good idea, NOT. Wow, a bunch of 25% outdoor powerbuilders that grinded their char and have no fun from playing will be sitting in an encouter and waiting. Yes, devs are that naive, lmao.

maszrum:
haha

guess why encouters shoyuld be open for more then 10 minutes..

Ox-Skull:

--- Quote from: farnak on October 03, 2010, 12:40:49 pm ---Anybody tried to pursuade them with caps in inventory?

--- End quote ---

Good idea i wil try that

Cha:

--- Quote from: Ghosthack on October 01, 2010, 10:18:34 pm ---FIXES:
- Successful lockpick of a car will remove its lock.

--- End quote ---

Works. Now no need key after lockpicking car.

But, is it intented that car trunck lock canot neither be "breaked" or key "re-done" ? Because now you will ALWAYS need to lockpick it to access it..

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