Other > Suggestions

Economy and currency

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VongJin:

--- Quote from: Cultist on September 29, 2010, 06:41:14 pm ---lol 1.5k an hour is terrible and you'll lose at least 30 times that just doing TC. Luckily for me I play when everyone else sleeps so i have unrestricted access to every merchants cap supply all night but if you play during the day everything gets drained too fast.

--- End quote ---

The point is not in loosing stuff during TC. The point is what TC provide whole server with unlimited amounts of cheap caps. =)

Cultist:

--- Quote from: VongJin on September 29, 2010, 08:45:13 pm ---The point is not in loosing stuff during TC. The point is what TC provide whole server with unlimited amounts of cheap caps. =)

--- End quote ---

More like it provides the biggest gang with a tiny amount of caps compared to what they already have from more profitable endeavors.

kraskish:

--- Quote from: VongJin on September 29, 2010, 08:45:13 pm ---The point is not in loosing stuff during TC. The point is what TC provide whole server with unlimited amounts of cheap caps. =)

--- End quote ---

But the ammo you shoot and stuff you lose while controling the town is worth more than the town you control fives back so you actually destroying stuff and turn it to caps just like vendor but worse...

Jack Krauser:
check my suggestions http://fodev.net/forum/index.php?topic=9661.0 :P

Cocain:
i support this idea... theres a really big gap between the number of players and the number of caps available

unlimited amount of caps in npcs is the right thing to do, u may argue, but you would be wrong.. my proof? its easy.. the real world

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