Other > General Game Discussion
Combat system: wich one do you prefer?
runboy93:
TB should be used only encounters/battles (few quest are too hard to make, because they are RT now example that dog mission and rail line gang)
And RT should be used only inside towns.
kraskish:
--- Quote from: Izual on September 30, 2010, 09:14:22 PM ---TB is good unless it involves many players. Both RT and TB are good systems (But here, PvPers will quote and say "but TB sucks!!!"... :/).
But I have to say, as a personal opinion, that TB is much more interesting in small-scale PvP fights.
--- End quote ---
Couldnt say it better, Amen brother!
I also agree with you Ymeogamaouas... I like to enjoy TB... and I cant enjoy RT... its like it isnt natural for F1/F2...
Andr3aZ:
Having some crazy idea again, but too shy to post as suggestion because of shitstorm:
-X players in encounter = always TB
-as player count has reached Y = message appears, Real Time combat in 10... 9...
-all players engage in RT with full/empty AP
-during countdown players can / cannot move.
-As player count reaches Y-z (where z is player loss due to killed/KOed/escaped players) TB jumps in again / does not jump in again.
-for towns always RT, because there would often be more then Y players and even if there where few it would interrupt players in another section of town or switch from RT to TB and back all the time.
Lordus:
--- Quote from: Ymeogamaouas on September 30, 2010, 12:00:37 PM ---
I dont mind the RT occasionally and only if all participants in an encounter want it. Other than that I consider TB much more tactical although I can understand some time it may be too time consuming a long. For that reason I would suggest reducing time allocated from 30 to 20 for now... still time to think and do but not so much.
Leave real time for FPS.
--- End quote ---
What is tactical on situation, where you have 10 players in TB fight, and you are impossible to even shoot once because you die before your turn. Ehm.
MACtic:
--- Quote --- What is tactical on situation, where you have 10 players in TB fight, and you are impossible to even shoot once because you die before your turn. Ehm.
--- End quote ---
Thats why it would make sequence important again
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