Other > General Game Discussion
Blow them up! (About demolition expert)
Separatist:
I have some thoughts about a perk and profession.
As far as I know Demolition Expert perk only gives you a 10 dmg bonus for TNT and Plastic explosive and it will always explode at settled time. I was thinking about it usefulness, and maybe it should give additional 10 damage to all exploding weapon types. For instance there is a perk "Pyromaniac" for fire-based weapon. Since there is just 2 exploding weapon types (frag grenades and rockets) it could be much more useful and not to powerful.
Demolition Expert profession. According to wiki there is no chance to get 3rd level of that profession and requirements for each level is overrated. Not a single profession requires as much skill pints and stats to get just level 2. And besides that it almost doesn't gives you anything except 2 types of grenades. Additionally I think it is proper for demolition experts to make Rockets (Both Explosive and AP) it is, after all, explosives. Anyway this could improve an interest to this profession, and if explosives will be enabled...
P.S.
I was thinking about Melee\Thrown weapon Fighter who could first knock down an enemy with grenade, after that he could approach and finish him. Could be a nice adjustment to improve melee. (Someone with enough AP from bonus move and usual AP, if only bonus move would improve moving speed in RT, but that is for another discussion)
Andr3aZ:
Good points dude. I thought about something like that too with my Rocketgirl.
would be nice to give the Demoman prof more advantages in other things except crafting & throwing Grenades or SuicideBomB some NCR dudes
Mayck:
I think that DemoExpert Perk should give percentual bonus to damage (something like 10%), right now it's just a wasted perk if you have high traps skill (even without it the explosives go off on time).
The DemoExpert Profession should be called Granade Smith imho, because since the 3rd era (the removal of C4) until now it has been used only to craft grenades (there are some exceptions in NCR :) )
Explosives have lot of unused potential in Fonline, but since there is no one really whining about it, i think it won't change anytime soon...
Andr3aZ:
I one time died from a placed trap. and that was rare too. It could take PvP to a new level if you could lay mines and traps more efficent it would also encourage counter-trap chars to clean minefields and other traps.
Surf:
Traps like mines only would lead to more trolling of people in guarded towns, or whenever "lulz" can be provided.
They are ingame, but not available for players, for obvious reasons.
Just sayin'.
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