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Mappers' Competition

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Bhubb:
Thank you Bantz.

Annoying but thank you.

Fidel Castro:
i download the mapper of the link in this topic, make the direction:

# Path to the client folder.
ClientPath=d:\fonline

# Path to the server folder. Do not change.
ServerPath=server\

# Mapper interface options
MapperInterface=mapper_default.ini

then i run mapper for one second i got a gray pant then nothing

that say:

Starting Mapper...
Mapper initialization...
Sprite manager initialization...
Sprite manager initialization complete.
SpriteManager::LoadFont - File <fnt_def.bmp> not found.
Mapper initialization fail.

i search this archive (fnt_def.bmp) but i dont findem, obviously.

I finally made it. is the problem with faction.zip and fonline.dat

OskaRus:
I was unable to make it work too. So I have downloaded full SDK with mapper and everything works fine.

cogliostro:

--- Quote from: Bantz on December 10, 2010, 02:07:40 pm ---I had the same problem, the problem was caused by 4/11 update important part, where you in order to run the game needed to rewrite "PatchDatPath=fonline.dat" to "PatchDatPath=faction.zip" in fonline.cfg. You need to revert this change. Unfortunately, this will make you unable to start the game. Unless you want to rewrite it everytime, you can create another copy of fonline client for mapper (Thx to Wichura for this info).

--- End quote ---

Bantz, thank you very much for this info, i could run the application without problem, but i think it's too late now, because the competition has ended already.

Spiritwind:
Would be awesome to have a mapper that works for the newer patches.  I never could get the mapper to work with the latest patch.

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