Other > General Game Discussion
Militia is GREAT
avv:
--- Quote from: Cryofluid on September 24, 2010, 05:38:24 AM ---Militia should interfere EXACTLY the same way as it does in SOUTH cities.
Even concerning the owner gang!
The only time when the militia will help the owner gang would be when TC is triggered.
--- End quote ---
But this is just briliant. In addition players could ban certain gangs and factions out of the town. If some gang member tries to abuse it so that he bans currently visiting players, they would first reseive a sufficient warning before getting shot.
--- Quote from: JovankaB on September 24, 2010, 08:06:30 AM ---Nah, I'm not really complaining about militia. If it was up to me, ALL town control mechanics and features would be removed. Yes, REMOVED. If you want to control something, you go there with real people, kill all enemies, and stay there and try to protect it as long as you want. If you are not there you obviously don't control anything. That means no militia (you can bring your own mercs), no TC NPC, no "magical boxes" with rewards from nowhere (you can loot, do town jobs or tax other players), no magical global messages (however I would add town radio channels with automatic messages like "heavy fights in Modoc, watch out" etc), no pipboy TC status (who cares anyway). But that's my vision and it will never happen so whatever.
--- End quote ---
5 months before I thought this could be the way to go but it would never work. This is a game, not a job. Npcs are there to do the boring work for us players. Encouraging players to hang around somewhere for hours and hours is just awful concept. Some people just couldn't fit it in their timetable and that's just not fair - not even by means of wasteland harshness.
runboy93:
Militia don't help you feel powerful.. i think it is coward.
JovankaB:
--- Quote from: avv on September 24, 2010, 10:37:32 AM ---This is a game, not a job. Npcs are there to do the boring work for us players. Encouraging players to hang around somewhere for hours and hours is just awful concept.
--- End quote ---
Who said about doing boring stuff for hours? You want to do something in the city, you go in. If you want to hang around for hours (which can be enjoyable), you can do it too. Basically you hang there around as long as you wish to. Of course whole reputation/karma/action consequences should be reworked, I don't think people who do shit in towns all the time should have the easiest life there.
Ned Logan:
--- Quote from: Cryofluid on September 24, 2010, 05:38:24 AM ---Militia should interfere EXACTLY the same way as it does in SOUTH cities.
Even concerning the owner gang!
The only time when the militia will help the owner gang would be when TC is triggered.
--- End quote ---
--- Quote from: avv on September 24, 2010, 10:37:32 AM ---But this is just briliant. In addition players could ban certain gangs and factions out of the town. If some gang member tries to abuse it so that he bans currently visiting players, they would first reseive a sufficient warning before getting shot.
--- End quote ---
Best suggestions about TC ever!
It should not be forgotten that town militia should be most concerned about the townspeople, not the gang guarding/invading it.
brad smalls:
i tink that there is no compramise it has to go
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