Other > Suggestions

Enhance Bonus Move

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Cocain:

--- Quote from: Cultist on September 29, 2010, 12:31:05 AM ---I just wanted to point out that a 10% speed increase would be massively op in a game where everything moves at the same rate. No one could catch you or escape from you.

--- End quote ---

isnt that what bonus perk does in TB? besides, all other builds have theyr perks pre-defined with life-givers, bonus crits, bonus rate of fire, blah blah blah

this perks woulb be better of for hth chars, i wouldnt call OP a hth player with MINIMUN speed advantage...

if anything Bonus perk would still be UP compared to its bonuses in TB, the only diference would be that its now useful in RT

if u think about it this would mean that a player with 2 bonus move perks would gain 1 hex for each 10 during the persuit, now dont forget that enconters usualy have about a gap of 10+ hex between them, meaning if the other player starts runing the other would have to run a MINIMUN of 100 hex to catch him... i see no problem in that really

Izual:
So, any dev can agree or disagree with a simple change of +3/4 APs to move instead of +2?

Drakonis:
with 2x bonus move im a freakin beast in tb. soloing any encounter really,especially in city maps where i just hide shot hide shot. i didnt die in tb yet,but rt is a whole different story. making bonus move even better for tb will encourage even more lethal tb traps. i strongly suggest a different way to make it better

Izual:
How is it "more lethal" to walk one hex more? If you're setting up a TB trap, you don't have to move at all.

Drakonis:
because as a person setting the trap you have the comfort of carefully  choosing your position while your victim cant and usually spawns in open terrain. having 14-18 movement gives you a possibility of attacking your opponent while still remaining a safe distance or a cover(especially in city maps). i play a gunslinger with 2x bonus move. i can tell that makes  me very overpowered on maps with any obstacles or walls. however the outcome is opposite inrt because i wasted 2 perks and my fast rate of fire is awfully limited due to no ap regen during animation. in tb i do 5 shots with a p pistol with living anatomy and then the 4 ap left for movement let me find a safe place or avoid any meele chasing creature. in rt i can hardly shot 5 times before i get bursted to the ground

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