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Author Topic: Deactivate SS on unhurt.  (Read 1784 times)

Deactivate SS on unhurt.
« on: March 06, 2011, 11:17:50 pm »

You can kill low HP players and Sha Enin* in NCR with super stims by simply drugging them to death.
I think if target has 100% health, using super stim on it should show message that he doesn't require medical attention and SS won't disappear.
Of couse it's fun and all, and I'm enjoying it, but... as beta-tester I had to post it.

*It'll be better if it'll work only for players, so I'll be able to keep Sha Enin dead with it even with this suggestion, it's fun to drug him and then look how he's dying.

Edit by Izual: If changed, this http://fodev.net/forum/index.php?topic=14286.0 can be changed too.
« Last Edit: March 07, 2011, 10:44:30 am by Izual »
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Michaelh139

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Re: Deactivate SS on unhurt.
« Reply #1 on: March 07, 2011, 01:02:59 am »

*It'll be better if it'll work only for players, so I'll be able to keep Sha Enin dead with it even with this suggestion, it's fun to drug him and then look how he's dying.
:'(  Leave Sha enin aloooooooooooone!  Leave him a aluuuuuune!

btw, are you really using 5 supertims for newbies with 35 hp just to kill them?  Lol......  You must have alot of superstims.
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Eternauta

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Re: Deactivate SS on unhurt.
« Reply #2 on: March 07, 2011, 04:07:09 am »

Superstims were created to kill the Enclave chief, and maybe even your president.

Anyway, I never thought people would actually use Superstims on players :S The suggestion is ok, but I remember someone posted a suggestion which was pretty much the same but included normal stims as well as (weak) healing powders. It's a small change, but good against a misclick, which is a mistake anyone can have.
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TheGreenHand

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Re: Deactivate SS on unhurt.
« Reply #3 on: March 07, 2011, 04:19:33 am »

Superstims were created to kill the Enclave chief, and maybe even your president.

Anyway, I never thought people would actually use Superstims on players :S The suggestion is ok, but I remember someone posted a suggestion which was pretty much the same but included normal stims as well as (weak) healing powders. It's a small change, but good against a misclick, which is a mistake anyone can have.

You can't use weak healing powders on other players or npcs.  Just normal ones and both kinds of stims.  No other drugs.
If you couldn't use normal stims on others, it'd make a high FA a must for slaver characters, which would be kind of a bummer.  So it's a bad suggestion for normal stims or normal healing powders.
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Re: Deactivate SS on unhurt.
« Reply #4 on: March 07, 2011, 04:21:15 am »

i poisoned to death about 10-15players in ncr by ss. they cry alot or laught.
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pistacja

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Re: Deactivate SS on unhurt.
« Reply #5 on: March 07, 2011, 09:52:11 am »

*snif snif*
Smells like exploit.
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Re: Deactivate SS on unhurt.
« Reply #6 on: March 07, 2011, 10:12:22 am »

no exploit :(
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pistacja

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Re: Deactivate SS on unhurt.
« Reply #7 on: March 07, 2011, 10:42:30 am »

Using something that heals to kill is not an exploit?
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Andr3aZ

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Re: Deactivate SS on unhurt.
« Reply #8 on: March 07, 2011, 11:27:21 am »

not a bug, a feature.
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Re: Deactivate SS on unhurt.
« Reply #9 on: March 07, 2011, 12:03:32 pm »

It´s not against any rules , i think it is funny a lot . It´s just banable on events...
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Eternauta

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Re: Deactivate SS on unhurt.
« Reply #10 on: March 07, 2011, 09:30:50 pm »

You can't use weak healing powders on other players or npcs.  Just normal ones and both kinds of stims.  No other drugs.
If you couldn't use normal stims on others, it'd make a high FA a must for slaver characters, which would be kind of a bummer.  So it's a bad suggestion for normal stims or normal healing powders.

No no, I mean not using healing items on NPCs/Players who have full health in that moment.
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Perteks

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Re: Deactivate SS on unhurt.
« Reply #11 on: March 07, 2011, 10:54:06 pm »

Rat damn you xD you broke my new troll way in ncr xD
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Re: Deactivate SS on unhurt.
« Reply #12 on: March 08, 2011, 01:59:54 am »

use on bankers?
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Re: Deactivate SS on unhurt.
« Reply #13 on: March 08, 2011, 06:34:42 am »

ss is good, but nothing stop smg guy to kill all traders and banker. just few days ago it s no traders in hub, and all looks like 1 hand pirates.
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