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Author Topic: Why? Forgot about melee?  (Read 12328 times)

Cultist

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Re: Why? Forgot about melee?
« Reply #75 on: October 02, 2010, 04:34:29 am »

In response to the minigun vs ballistic shield comment, of course the minigun would win. But irl miniguns are also a mounted weapon and aren't really meant for use on infantry(Well unless you're fighting the chinese). Having a "tank" class to absorb damage would require major changes to how line of sight works, you'd need more than 255 hp to be useful too unless it has insanely high stats and even then you could just sit in tb, absorb a hit, pull out a bg then bam.
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John Ryder

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Re: Why? Forgot about melee?
« Reply #76 on: October 03, 2010, 04:00:49 am »

once again...

there is a REASON humanity evolved PAST swords and shields.

the "best" shield today, the full riot shields used by swat teams or combat squads to hide their colleagues behind are extremely heavy and unwieldy so that the person carrying them only carries the shield while other people shoot from behind him.

Even so a dedicate assault rifle/sniper rifle, MINIGUN would pass it like paper after a couple of shots.
http://en.wikipedia.org/wiki/Ned_Kelly
Read his story.

I know those were XIX century guns, but we shouldn't have anything better than in postapocalyptic world.
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Re: Why? Forgot about melee?
« Reply #77 on: October 04, 2010, 12:16:50 am »

a super cattle prod is a deadly melee weapon, but most posters are correct, melee weapons are rather out of place in an environment where guns are supreme. of course, that is true of the real world as well.... which is why we need to change it.

fallout is not the real world, and it needs some gimmicky hilarious option for melee users to be on even grounds with gun users because this is afterall a GAME. if i want to simulate a real knife vs gun fight i will go play COD with my knife out charging guys with m60s. i'm sure you can imagine the outcome.
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Cultist

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Re: Why? Forgot about melee?
« Reply #78 on: October 04, 2010, 01:32:47 am »

a super cattle prod is a deadly melee weapon, but most posters are correct, melee weapons are rather out of place in an environment where guns are supreme. of course, that is true of the real world as well.... which is why we need to change it.

fallout is not the real world, and it needs some gimmicky hilarious option for melee users to be on even grounds with gun users because this is afterall a GAME. if i want to simulate a real knife vs gun fight i will go play COD with my knife out charging guys with m60s. i'm sure you can imagine the outcome.

Yeah you freaking teleport 10 feet through machinegun fire and one shot them because of stupid fing perks. COD is way more melee friendly.
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avv

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Re: Why? Forgot about melee?
« Reply #79 on: October 04, 2010, 12:13:28 pm »

fallout is not the real world, and it needs some gimmicky hilarious option for melee users to be on even grounds with gun users because this is afterall a GAME.

This is correct. The reason why it might feel weird that guns wouldn't always beat melee is because we lack the graphical animations to simulate for example this kind of situations:


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Re: Why? Forgot about melee?
« Reply #80 on: October 04, 2010, 04:15:11 pm »

Meele is useless in PvP combat. But should it be usefull in PvP? I use meele qiet often and have two meele chars. Meele is cheap (in means of ammo, weapons and required skill levels) option for crafters which need to exp or farm. Cause who can afford to slay a golden gecko with hail of 40 5mm APs? But nothing is better than supersledge when hunting geckos and brahmins or clearing toxic caves.
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Re: Why? Forgot about melee?
« Reply #81 on: October 04, 2010, 09:09:30 pm »

Meele is useless in PvP combat. But should it be usefull in PvP? I use meele qiet often and have two meele chars. Meele is cheap (in means of ammo, weapons and required skill levels) option for crafters which need to exp or farm. Cause who can afford to slay a golden gecko with hail of 40 5mm APs? But nothing is better than supersledge when hunting geckos and brahmins or clearing toxic caves.

hehe this is a valid point up until you realize that SMGs and assault rifles and even 14mm/223 pistols drop like candy when you know where to hunt :/

melee really should have some use in pvp, because it would surely add a new flavor to pvp, and i'm sure that noone would mind having to come up with alternate tactics for handling besides "run away, shoot, maybe just keep running"
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Re: Why? Forgot about melee?
« Reply #82 on: October 05, 2010, 08:44:13 pm »

If they increased damage on melee and hand to hand weapons, also maybe by adding more"kung fu" or melee weapons such as the katana and nunchakus, we can drive the use more melee into a superior fighting style. Cause you can kick or stab a gun out of a players hand. Which means Certain death for alot of people.

Good Luck all of you would be Bruce Lees and may the force be with you.
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Cocain

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Re: Why? Forgot about melee?
« Reply #83 on: October 05, 2010, 09:32:18 pm »

Meele is useless in PvP combat. But should it be usefull in PvP? I use meele qiet often and have two meele chars. Meele is cheap (in means of ammo, weapons and required skill levels) option for crafters which need to exp or farm. Cause who can afford to slay a golden gecko with hail of 40 5mm APs? But nothing is better than supersledge when hunting geckos and brahmins or clearing toxic caves.

using ur arguement, the player with better equipement will always be the winner , is it fair?

you could respond: yes it is becouse he invested more money... but wheres the skill?

i say skill should decide the winner
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Aku Soku Zan

Bulldog

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Re: Why? Forgot about melee?
« Reply #84 on: October 06, 2010, 11:16:03 am »

using ur arguement, the player with better equipement will always be the winner , is it fair?

you could respond: yes it is becouse he invested more money... but wheres the skill?

i say skill should decide the winner

It's always luck that defines the outcome of a battle, sometimes, lvl and equipment differences, circumstances (drugged/crippled/out of ammo/whatever) but generally speaking it's luck in real life.
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Cocain

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Re: Why? Forgot about melee?
« Reply #85 on: October 06, 2010, 04:19:41 pm »

It's always luck that defines the outcome of a battle, sometimes, lvl and equipment differences, circumstances (drugged/crippled/out of ammo/whatever) but generally speaking it's luck in real life.

luck in real life?
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Aku Soku Zan

Bulldog

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Re: Why? Forgot about melee?
« Reply #86 on: October 06, 2010, 05:53:58 pm »

luck in real life?

I mean how lucky you got, the simplest example is a crit, or the number of bullets that finally hit the target with your shot, or weather you've spawned in an encounter in 1 hex from another player and he was ending his turn while you're a burster... I hope you get the point.
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Re: Why? Forgot about melee?
« Reply #87 on: October 06, 2010, 08:36:04 pm »

Mixing skill with equiptment and luck,
A melee is a powerful and useful character against most Players except those with overpowering weapons such as miniguns and rockets.. Not that I condem those, they are very useful, and very, very fun.
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Re: Why? Forgot about melee?
« Reply #88 on: October 07, 2010, 09:33:19 pm »

The major point about melee place is in the postapo background.
Melee/unarmed should be the most popular in this way.

We have too much weapon/ammo quantity in my mind.
This breaks the repair need balance for gun also.
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Cocain

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Re: Why? Forgot about melee?
« Reply #89 on: October 10, 2010, 02:54:50 am »

The major point about melee place is in the postapo background.
Melee/unarmed should be the most popular in this way.

We have too much weapon/ammo quantity in my mind.
This breaks the repair need balance for gun also.

thats actualy a good point
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Aku Soku Zan
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