Other > Suggestions
Militia, once again
Pozzo:
Fallout ? Fallout tactics ? What is this ? Never heard about that.
Gatling:
I sure hope it gets removed from everywhere... or get their mechanics an overhaul. >:(
Cha:
--- Quote from: Hololasima on September 13, 2010, 02:46:27 pm ---To Cha : Mines ? Spaces in cities where are not militia ?
--- End quote ---
Yeah ? what in these word you do not understand ?
I admit that you have less areas to do pvp in small groups since militia, yeah you cannot do smallscale action in downtown of redding and BH, east side of den, and yeah fight in modoc its almost impossible, but you just CANT say you dont have any zone area to do so. (i will not repeat myself with the areas where you can...).
So the the only problem its TC for small Gangs... What the Hell ?!... Yeah 2 guys should be able to take control of a city.. ::)
Edit: and once again, we should wait for the new incoming gameplay features, before redo existing PVP mechanics...
DonGizmo:
TTTLA has own anti PK history (like VSB), but they are more guarding cities.
So why not give only for them some city, like HUB, eliminate current hub guards and enable militia there for better protection of you. It will be support of roleplay for TTTLA gang, enemies could raid them, but not retake the city.
TTTLA would get res. for numbers of trades in the city => more trade, more res.
This game is dying anyway, so this could not be a gameplay problem.
Pozzo:
We just try to offer an alternative to "kill them all".
And this is not a topic about TTTLA...
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