It is hard because they don't communicate. We don't know if they have another plan or if they need new ideas. We don't know nothing.
We perhaps dont know if they have or not new plans for TC/militia, but about pvp new feature/maps, they do communicate. We all know (or dont...) they are working on :
- crafting system wich may involve new combat zones (i'm really waitting for this),
- so called domination system with npc faction involving new approach of pvp.
About Militia in town :
- It allowed big raiders gang to "chat/murder/rob" with few people when others are away/do something else
- It allowed big non-raiders gangto protect/bring-justice-or-whatever-you-call-that with few people when others are away/do something else
Militia just help big gangs in "keeping town control zone under their" control when they are not many for do whatever they fucking want.
For smaller raider or non-raider gangs you can still have milions of location to have action if thats the issue :
- All "high quality" mines
- All town zones where militia cannot get trigger (shops, acces to mine entrance, etc...)
- New Reno
- "Pexing" Area
- All unguarded area (hopefully crafting zone "soon")
- Desert Around Cities
- Etc... (just be inspired)
So, i my opinion, dont remove militia.
About timewindow, i prefer to have possibility to take control at anytime so you never know when your ennemies gona strike.
But yeah, we could try to restict to 2/3 different time per day to try, and have a look to how it goes.
Edit: writted without Guismo and Solar response.