Other > Survival Guides / Game Help

Could someone help me with a good crafter build?

<< < (2/3) > >>

HertogJan:

--- Quote from: gordulan on September 13, 2010, 10:16:20 am ---actually, the second one can as well, but good natured is a must, the end result will be a +5% net gain in SG skill if you go for the gunrunners quest, unless they changed it from "50% Lv1 3Cha" requirements...

--- End quote ---

Could be, I was too lazy to check it.

I made a small adjustment in my previous post.
You don't need a buffout with the first build, but a psycho.
Psycho for the strength, nuka for the agility.
Buffout reduces agility with 1.

TheGreenHand:

--- Quote from: HertogJan on September 13, 2010, 09:29:30 am ---
Fast shot is nice with the 2nd build.


--- End quote ---

Not really anymore, since it doesn't work with burst.  Fast Shot is useless now.  4 or 5 unaimed shots vs. 1 or 2 crits to the eyes means you die first, in RT of course.

HertogJan:

--- Quote from: TheGreenHand on September 13, 2010, 04:40:40 pm ---Not really anymore, since it doesn't work with burst.  Fast Shot is useless now.  4 or 5 unaimed shots vs. 1 or 2 crits to the eyes means you die first, in RT of course.

--- End quote ---

Fast shot with a 14mm pistol does some nice damage.
Most PK encounters I had so far simply mean you die because you're outnumbers at least 3 to 1.

backora:

--- Quote from: HertogJan on September 13, 2010, 09:29:30 am ---ST 4
ST 5

Both builds require the small frame trait.

--- End quote ---
This is extreamly bad for crafter. Unless you have someone else who will be getting resources for you. Because you won't be able to carry anything.

I can recommed you my pre-wipe sg crafter
Good for PvE but not so good for PvP (because of 176 HP and not so great SG skill for aiming)
No drugs
ST 5
PE 7
EN 4
CH 3
IN 9
AG 8
LK 4 (don't take luck 1 you will be knocked down/out from every melee critter too much often)
Trait: Good natured (it's a must), Fast shot (don't take it now it's useless, instead of it take one hander if you plan to use P90, smg and not rifles)
Tag: Small guns, Repair, Outdoorsman

Perks: Awareness (extreamly important), Pack rat, Magnetic personality (only for slaver and merc leader, also good sharpshooter or dodger?, not sure actually), Lifegiver (2x), Bonus rate of fire, Action boy

Skills: Small guns 181%, First aid 95%, science 100%, Repair 161% (+you will need tools and super-tools), Outdoorsman 150%

Don't forget to take boneyard guard training before you put some points to small guns

You can take proffesions 3 lvl of gunsmith(SG) and 1 lvl of armorer

HertogJan:

--- Quote from: backora on September 14, 2010, 09:25:51 am ---This is extreamly bad for crafter. Unless you have someone else who will be getting resources for you. Because you won't be able to carry anything.

--- End quote ---

Combined with packrat perk it's okay.
If you have a faction supporting you, getting prof. level 3 is more important than character level 21.
Leveling to level 7 or 8 isn't that hard.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version