Other > Suggestions

Item scrapping

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Fate:
Since the shops are always depleted of the wasteland currency (maximum I have find during the course of 4 days is 6666 in the Hub general shop, that disappeared within 1 minute, usually there are 0 - 40 caps).

My idea would be:

A scrapper - A vendor that buys basically anything (for caps of course), but pays only half of its base value to keep things balanced. This would solve the problem of having no caps and also the major shitshovelgrind I am forced to do now, simply because I have a lot of loot but I cannot exchange it for money.

Jeoshua:
It IS kind of weird to have an economy backed by bottle caps, and not have those bottle caps being extant almost anywhere.

Even weirder that you need caps to do most of the really cool stuff like buying cars and mercs and bases, but where the HELL do you get these caps?

So I support this idea.  +1

Michaelh139:
Although I have my own private ways of making... shitloads of caps...  I approve this because getting caps is JUST TOO ...  its not as much a challenge as it is luck (for most people  :(), and when you have to be so dependant on luck it can get very frusturating.  Either make shops refresh their caps more often or implement this  ;D.

Badger:
I think just have most shops stock a large amount of caps.

If people getting rich too quickly is a problem, make all items cheaper. A lot of the game's features are treated as if caps are relatively abundant, when they're not.

Saumax:
+1 to this idea, really great ;]

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