Other > Suggestions
Bounty Hunting Ideas
kttdestroyer:
Well, tell me if there is any flaw/ability to abuse in this:
Lets say A player sets bounty on B players head and he has possiblity to choose from a pool of bounty hunters. While he chooses them, he can see some information about them, their faction, maybe their karma, level, number of jobs that are counted as successfull? And only the ones that player A chooses are to be able to kill and deliver, and collect ofcourse. This way, the player himself takes responsiblity of who he hires for the job, and he has the ablity to hire more then one ofcourse.
How the player is notified about job avalibility has diffrent options, one every bounty hunter has to check himself once in a while, or he is to be notified by letter, maybe to his factions base or pipboy? It doesint really matter in the end, some ways would make the information just circulate faster then others.
Some ideas again 8)
Nikey646:
Awesome, I want this In-Game ASAP!! :P
Ned Logan:
Bounty hunting would be awesome, but first we need to figure out, how to find people... wasteland is large and some people live only in their caves...
kttdestroyer:
--- Quote from: Ned Logan on September 11, 2010, 03:59:18 pm ---Bounty hunting would be awesome, but first we need to figure out, how to find people... wasteland is large and some people live only in their caves...
--- End quote ---
I would say thats the charm of beign a bounty hunter, walking around the towns and searching, maybe asking around and so on. ;)
Maybe maybe the bounty hunter should recaive some undetailed information like in which area of the map was the wanted player seen, like "Northen towns" or "far south". But that might be too much
LagMaster:
there is a bounty hunting sistem implemented in this game allready
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