Other > Closed suggestions

HtH in PvP

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sunnfi:
I think it would be a good idea to boost HtH somehow. Maybe add AC bonus if both item slots empty, plus maybe reduce AP required to use secondary HtH attacks (Aimed piercing kick to head = 11AP without bonus HtH attacks).
I loved playing FO1&2 with bare fists (and feet), and somehow playing HtH (especially in RT) is a pain in the ass. I know it's very unlikely to take down someone with automatic weapon with just you fists, but I think unarmed skill is a bit useless as it is.

skejwen:
only one thing that it needs is possibility to run after marking target...

Badger:
Part of me wants to try every character starting off with HtH evade. Unarmed needs a major buff, and this'll certainly help. It makes sense to me too - if you're not carrying anything in your hands, you're a lot more mobile. Walking around with a gun all the time makes you an easier target - finally pulling a gun will mean you mean business.

Roachor:
If they fixed hth evade and faster hth melee characters would be pretty deadly, but the fact all ranged players have to do is walk away while you try to hit them gives them a pretty big advantage.

nethru:
Being able to run up to someone when you do a target attack instead of walking would be all I would require cuz right now it's pretty hard to run up to someone attack and click on them and hope they are still standing there.

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