Other > Suggestions

bonus move perk

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Cocain:

--- Quote from: Andr3aZ on September 16, 2010, 10:08:11 am ---shouldnt this be avoidable by just playin the animation _a little bit_ faster? Like the increased combat speed in F2 Singleplayer.

I approve this suggestion. Would give HTH build a little bit more PvP potential while not op them.

--- End quote ---

u reed my mind

Eternauta:

--- Quote from: Badger on September 08, 2010, 05:14:48 pm ---My suggestion is:

In RT running drains your AP, but you can still run with 0 AP. You can run as long as you like, but you'll not start regaining AP until you walk or stop. If you you walk you regain AP at half the rate of standing still.

With Bonus Move, you'll have a reserve of 2AP that won't be drained while running. If you take two ranks in it, you'll always have a reserve of 4AP after running. Meaning you recover faster.

--- End quote ---

Sounds fair. I agree with Badger.

Cultist:

--- Quote ---My suggestion is:

In RT running drains your AP, but you can still run with 0 AP. You can run as long as you like, but you'll not start regaining AP until you walk or stop. If you you walk you regain AP at half the rate of standing still.

With Bonus Move, you'll have a reserve of 2AP that won't be drained while running. If you take two ranks in it, you'll always have a reserve of 4AP after running. Meaning you recover faster.
--- End quote ---


--- Quote from: Eternauta on September 17, 2010, 02:43:15 am ---Sounds fair. I agree with Badger.

--- End quote ---

Problem with that is any char that has to run to the target like hth/unarmed or flamer will use up all his ap and wont be able to attack.

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