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A farewell to FOnline.

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Marko69:
http://img291.imageshack.us/i/watgd.png/

I would lol ololololoolololololo  ;D  ;D  ;D olololololololololo

What if you really are a jerk and tard and your fate was to get killed because you deserved it?

And why don't you find him, kill him, and shit on his dead body, its more fun then what he wrote :)

I'm not one of those who say fuck you when I kill someone or rage lol, only kids do that. I would rather write, don't touch my molerats, or save the brahmins! So you were killed by some stupid kid, he probably played more and got higher lvl character, its normal in mmorpg's. This game requires more knowledge and exp. and after that skill.
Learning curve is long, if you see that something is stupid in the game don't do it :)
I said to Solar that this game should be more action and more fun. But the game is still slow and crafting is slow. Compared to EVE-online its nothing, there you have a ship for which you need 12 months to craft it, and it explodes in 15 minutes  ;D What you say about that?

Trokanis:

--- Quote from: Marko69 on September 09, 2010, 10:06:11 AM ---http://img291.imageshack.us/i/watgd.png/

I would lol ololololoolololololo  ;D  ;D  ;D olololololololololo

What if you really are a jerk and tard and your fate was to get killed because you deserved it?

And why don't you find him, kill him, and shit on his dead body, its more fun then what he wrote :)

I'm not one of those who say fuck you when I kill someone or rage lol, only kids do that. I would rather write, don't touch my molerats, or save the brahmins! So you were killed by some stupid kid, he probably played more and got higher lvl character, its normal in mmorpg's. This game requires more knowledge and exp. and after that skill.
Learning curve is long, if you see that something is stupid in the game don't do it :)
I said to Solar that this game should be more action and more fun. But the game is still slow and crafting is slow. Compared to EVE-online its nothing, there you have a ship for which you need 12 months to craft it, and it explodes in 15 minutes  ;D What you say about that?

--- End quote ---

Sorry Marko I hate hate to burst the bubble, this isn't really a game of skill, it's just who has the biggest toys can take what they want from anyone else.  It's said in a dozen+ posts this isn't pvp this is children playing with a magnifying glass on an ant hill.  And let me explain to you that the ants usually don't enjoy that.  This is a game, supposed to be fun for as many people as possible, not just the groups of immature people who want to take and not earn.

Ned Logan:

--- Quote from: Donnie on September 09, 2010, 08:33:33 AM ---I never said that pk's cannot exist . Fallout is RPG and anyone can make their own decision on what type of Fallout life wants to have . They get pk'd too , true . But think about this , you talked about spirit of pvp . Is your spirit like : lets build , equip and go out to the wasteland and kill anyone who we encounter ? Seems like a poor RPG Quake system .
For me the spirit of pvp is : you kill , you get your consequence . I mean , what kind of serial killer , kills and then talks to a simple honest trader ? Shouldn't he been considered even to the trader like a serial killer ?

I wasn't talking about faction wars . The pvp ,faction wars ,luckily ,are part of the game , thats what fallout RPG is too .

Like its hard life to who doesn't pvp ,and so it should be hard even to the pkers . And don't go saying you get -25 per hit ,that means nothin . The non pvp players mostly gets killed (like myself) , it's fine , I make a laugh . But of course the pkers karma should drop down . This is RPG . You choose what you want to be , and of course , get every consequence of your action .   

--- End quote ---
I totally agree that there should be consequences of actions, but not with some global karma system...
It is like this:

--- Quote from: zato1 on September 09, 2010, 12:15:46 AM ---if you as a player are in player faction - tell them PK's name, now he has "bad karma" with your clan.
if you are in NPC faction, he loses -25 per hit on you.

--- End quote ---
In open world PvP game I expect players to deliver the consequences - if someone roleplays the "raiders" then someone to roleplay the "justice". Unfortunately this has been significantly broken in last wipe, but lets not derail this thread even more...

About the cries that other gameplay styles then PvP are not very developed is a problem of lack of content, that is widely acknowledged and there is no simple and fast way to change it...

I myself don't have much problem with this, if the wasteland was one big domination playground (kinda like in those action fps but much more complex and fitting the lore), it would be awesome.

I certainly don't agree that "This is a game, supposed to be fun for as many people as possible". If devs were thinking that way we might end up with a WoW clone or something...

zato1:
look man like has been stated before, the spirit of pvp is being missed. as ned said, you must deliver your own justice. some day you might get your tent raided and lose everything you have. the next day you might ambush someone carrying 130k to go buy an outpost. these things happen. THAT is the spirit of pvp, to accept both loss and success in stride, as all part of the game.

stop fkn crying about your 3 hours lost, you spent 3 hours playing a GAME, you are not investing stocks, nothing was LOST. you want a game that rewards your cumulative hours in the form of safe secure nodrop soulbound loot? then you BELONG in wow, and you two deserve each other.

Keldorn:
Its not just about the game content (yes I know its missing)

Its about the kind of game the devs plan on making and their target player base.  I have a feeling that even with story and other content this game will still feel like a vehicle more designed for mass competition killing than anything else.

Maybe thats just how people are I suppose? 

I don't think you will have "justic" soon especially since in this game.  So far, a George Bush doctrine of "pre-emptive strike" dominates all combat matters if one wishes to be victorious.

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