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A farewell to FOnline.

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mahoraz:

--- Quote from: Ymeogamaouas on September 07, 2010, 01:13:27 PM ---In other MMO's you may not drop stuff but even if you did high level pcs tend to not go to lowbie areas.

Ussually there is protection for that short of thing... ie opposing faction high level players are auto-attacked by guards in a city. Hence a Horde level 80 guy that goes to Stormwind end up being chased by lvl 80 guards,,,

In this game there is no "karma" for killing pcs, there is no global karma that precludes you from staying a "villain" and away from cities if you decided to take that role, nor is there any protection for even the player who just started the game and is killing rats outside NCR...

There are people that will show up and shoot you without a word for the two flints and 9mm mauser with 5 bullets that you are carrying... there are others who will laugh at you on top of that and there are those that will show up, shoot you with a burst and then say "oups sorry, I did it just in case"... yes yes... you killed the 40 hp blueshirt in case he had a hidden enclave armor and plasma rifle in his pocktet but decided to kill rats for the precious challenge they pose.

In the end I dont care though...this morning I just made my tent and got my combat shotgun and a nice leather armor so I can actually start enjoying the game...

But overall , and this is important more for whenever this game will go live and not for beta, not many games offer hard start and less hard future... its something that will drive away even a non-casual gamer if he doesnt LOVE the fallout feeling and concept. MMO games are supposed to reward new players and make the start easy for them otherwise people will just drop out.

--- End quote ---

yea... is why they really need to bring back the usual negative karma system(with a few modifications like revenge and stealer killings)...... at the moment people only loose karma if you are part of BoS or Enclave, but that means you cant be part of any player factions.... nor is there a negative effect from killing bluesuits

HertogJan:

--- Quote from: mahoraz on September 07, 2010, 01:32:22 PM ---yea... is why they really need to bring back the usual negative karma system(with a few modifications like revenge and stealer killings)...... at the moment people only loose karma if you are part of BoS or Enclave, but that means you cant be part of any player factions.... nor is there a negative effect from killing bluesuits

--- End quote ---

Revenge would be hard to manage.
You already don't lose karma when shooting unprotected thieves.
You also lose karma if you shoot a member of the VC faction.

In my opinion the way it works now inside a guarded town or area can stay the same.
Outside guarded areas you would lose karma depending on the level difference between you and you victim .
For instance a level 21 shooting or killing a level 5 character would lose (21-5)*? karma (? being a not too high number).
Off course a level 5 shooting a level 21 would lose (5-16)*? karma thus gaining karma.

OskaRus:
gaining karma for killing higher level would be highly abused.

Andr3aZ:

--- Quote from: OskaRus on September 07, 2010, 04:46:40 PM ---gaining karma for killing higher level would be highly abused.

--- End quote ---

give it a cooldown -> fixed

zato1:
there is no fix needed. this situation happens a thousand times a day, to everyone.

infact, the NPC's take far more gear from players than other PC's ever will. :)

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