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Author Topic: Hinkley Arena and INT Requirements, And other things about Hinkley  (Read 3940 times)

Re: Hinkley Arena and INT Requirements, And other things about Hinkley
« Reply #15 on: September 09, 2010, 12:57:50 am »

Any respong from Devs ?
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Atom

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Re: Hinkley Arena and INT Requirements, And other things about Hinkley
« Reply #16 on: September 09, 2010, 02:39:32 am »

Intelligence isn't required to be actually transported to the arena.
Started matches are cancelled after 5 minutes of not being accessed, this should be even less of a problem once the third arena with two more rooms will appear.
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Re: Hinkley Arena and INT Requirements, And other things about Hinkley
« Reply #17 on: September 09, 2010, 02:50:38 am »

Intelligence isn't required to be actually transported to the arena.

Problem isnt in teleport to Arena. Problem is that NPC which giving stuff wont give you stuff beacuse INT.
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Atom

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Re: Hinkley Arena and INT Requirements, And other things about Hinkley
« Reply #18 on: September 09, 2010, 02:56:38 am »

The NPC will not mind if a player gives items he received to another player.
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Re: Hinkley Arena and INT Requirements, And other things about Hinkley
« Reply #19 on: September 09, 2010, 08:52:42 am »

The NPC will not mind if a player gives items he received to another player.

So its solution ?

Dont know but its little bit uncomfortable ...
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Re: Hinkley Arena and INT Requirements, And other things about Hinkley
« Reply #20 on: September 09, 2010, 11:36:24 am »

If Hinkley is supposed to be some sort of testing ground for pvp, then by all means remove all requirements. I mean how's an intelligence 1 dude supposed to be tested if he can't participate? Screw all role-play and realism in this case, it's about science!

But if people are actually testing things in Hinkley, they'd better report their results too.
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Re: Hinkley Arena and INT Requirements, And other things about Hinkley
« Reply #21 on: September 09, 2010, 12:01:15 pm »

We just suggested that there would be more weapons.
About fights. They are balanced, as i know.
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Re: Hinkley Arena and INT Requirements, And other things about Hinkley
« Reply #22 on: September 09, 2010, 05:12:18 pm »

http://a.imageshack.us/img204/4895/26645971.jpg

This spike doesn't provide any FoV protection, and everyone still can see you there, so... it's a big mistake to stand there, while any other spike provide good FoV protection.
It gives small advantage for a team that spawned at north.
Also all North-East and North-West spikes have 1 hex between them and wall allowing to you to run between spikes and walls so enemy will have "Aim blocked" more often and provide to you excellent FoV protection, while South-East and South-West spikes don't have any hexes between them and wall, so if you need to move closer to the next spike you need to run towards center making you very vulnerable.
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Ned Logan

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Re: Hinkley Arena and INT Requirements, And other things about Hinkley
« Reply #23 on: September 09, 2010, 05:52:51 pm »

It would be awesome if the main lobby also was a spectator room - those standing in it, see inside all buildings and see all players on the map...

Anyway for devs: BIG THANKS for Hinkley!
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LagMaster

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Re: Hinkley Arena and INT Requirements, And other things about Hinkley
« Reply #24 on: September 09, 2010, 06:00:34 pm »

It would be awesome if the main lobby also was a spectator room - those standing in it, see inside all buildings and see all players on the map...

Anyway for devs: BIG THANKS for Hinkley!
same here!!!
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DonGizmo

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Re: Hinkley Arena and INT Requirements, And other things about Hinkley
« Reply #25 on: September 09, 2010, 10:19:18 pm »

INT requirement is okay, dumb people could interchange fake guns and real guns and they could make a real disaster then..
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LagMaster

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Re: Hinkley Arena and INT Requirements, And other things about Hinkley
« Reply #26 on: September 09, 2010, 10:23:03 pm »

i got 4 int,and it works just fine

anyway, what pearson will make a caracter whit 1 or 2 inteligence?
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Re: Hinkley Arena and INT Requirements, And other things about Hinkley
« Reply #27 on: September 09, 2010, 10:42:22 pm »

i got 4 int,and it works just fine

anyway, what pearson will make a caracter whit 1 or 2 inteligence?

As i said, with 4 int you are allright. With 3 you just suck there. You cant take stuff from NPC. And Atom's "solution" (just ask someone for stuff) suck, sorry.
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Nikey646

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Re: Hinkley Arena and INT Requirements, And other things about Hinkley
« Reply #28 on: September 11, 2010, 03:56:33 pm »

As i said, with 4 int you are allright. With 3 you just suck there. You cant take stuff from NPC. And Atom's "solution" (just ask someone for stuff) suck, sorry.

if you have a friend, it doesn't suck as badly, but it sure as hell does when you get blown to bits and can't get anything becuz of max item takeage....
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