Other > Suggestions
hotel room changes
Vaultboy:
well, most hotel rooms are a cool feature, but somewhat useless, as only a small part of the population will be able to use them. i see no reason why, that towns couldn't have a underground area, such as sewers with beds. it would be a small room, with a locker, a bed and a little space to move around. junktown had underground areas, such as doc morbid's. why couldn't people just expand on that area, make his hospital a hotel and move it some where else? in broken hills, there could be a part of the mine that is deprived of ore and made into the "rooms" right now, less then a hundred people have hotel rooms, and that isnt fair for the rest of the population. its a simple idea, that would be easy to put ingame.
Korusho:
It might be fixed later on, as it seems like something the devs would do.
Here is what I say though, just because the bombs dropped doesn't mean we suddently forgot how to use shovels and hammers.
avv:
Bah, the hotel could have a green grid in front of each of its rooms, when player owns a room and steps on that green grid, he is sent to his personal hotelroom map. The actual rooms visible in the town would be just cosmetic. Who cares if it's a bit unrealistic.
Hololasima:
--- Quote from: avv on September 07, 2010, 08:07:06 pm ---Bah, the hotel could have a green grid in front of each of its rooms, when player owns a room and steps on that green grid, he is sent to his personal hotelroom map. The actual rooms visible in the town would be just cosmetic. Who cares if it's a bit unrealistic.
--- End quote ---
Someone should say that it wont fit with Fallout world.
Enzo:
--- Quote from: Hololasima on September 07, 2010, 11:52:06 pm ---Someone should say that it wont fit with Fallout world.
--- End quote ---
no, you are wrong... the correct answer is, that there is no reason why players should get everything from the very beginning without doing anything for it ;)
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