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9mm Mauser suggestion.
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Author
Topic: 9mm Mauser suggestion. (Read 1339 times)
runboy93
'Insanity'
9mm Mauser suggestion.
«
on:
September 08, 2010, 10:50:04 am »
Now that 10mm got 8-15 damage. why not make 9mm mauser little powerful?
9mm Mauser
Damage: 5-10
Range: 22
Perk: Accurate
New suggestion
Damage: 6-13
Range: 25
Perk: None
I don't know about ammo stats nothing so someone expert can suggest something for 9mm ammo.
What you think about this?
«
Last Edit: September 08, 2010, 10:52:50 am by runboy93
»
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RavenousRat
Re: 9mm Mauser suggestion.
«
Reply #1 on:
September 08, 2010, 10:53:26 am »
Removing accurate perk from mauser? ...
Also 9mm bullets is the main problem really, yes mauser sux, only 5-10 damage, but bullets... even worse, it's just 1/1 without negating DR or multiplier.
There're also 9mm balls bullets when you completing Wright's quest at New Reno, these are even worse, because they have simply 1/2 damage mult, so your mauser will deal 2-5 damage...
Edit: just look wiki, it's opposite: 9mm ball 1/1, and just 9mm is 1/2.
«
Last Edit: September 08, 2010, 10:55:30 am by RavenousRat
»
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Solar
Rotator
Re: 9mm Mauser suggestion.
«
Reply #2 on:
September 08, 2010, 01:11:17 pm »
I think the next wave of weapons changes will probably be to give a boost to thing such as the mauser, (sawed off) shotgun, sledges, combat knives, etc.
The bottom wrung is a little too poor at the moment.
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Quote from: Woodrow Wilson
If you want to make enemies, try to change something.
Surf
Moderator
это моё.
Re: 9mm Mauser suggestion.
«
Reply #3 on:
September 08, 2010, 06:42:11 pm »
Same goes for the desert eagle, which is nearly the same as the buffed 10mm Pistol now.
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9mm Mauser suggestion.