Other > Survival Guides / Game Help
Critique my HTH build
RavenousRat:
--- Quote from: Cocain on October 10, 2010, 09:04:57 pm ---its the 4th time im making a bruce lee char and i would like to nail it this time hence my hesitation
i was going to take more criticals, but then someone said LA was a must when u take finesse :S and now i dont know what to do
--- End quote ---
If you have finesse, it's more than enough for haymaker criticals.
If your LK is 10, then it's 20+60=80% to make critical hit to the eyes without any perks and 20+40=60% in the head.
Additional more critical perk will change.. well.. almost nothing, it'll be 85% and 65%, in other words, without more critical perk you'll have 16 of 20 punches in the eyes critical, and with perk 17 of 20 punches critical. So perk will mostly affect head punches, because without perk it's 12 of 20 critical, with perk 13 of 20 critical. The other thing is living anatomy perk is useless too, because 1 punch is 4 AP + if you're going to punch the eyes, then there will be more chance to bypass removing finesse side effect, these 5 damage per 4 AP is useless. If you won't do any damage at all because no bypass+finesse+target isn't bluesuiter, then dealing 5 damage is... nothing.
So it's better to take more criticals, so you'll have more chance to crit in the head. Living anatomy will go with 2 AP ranged shooting or 2 AP nonaimed melee vs immobile/laggy/afk target, not 4 AP melee range.
Floodnik:
It's a crippler btw. :P
RavenousRat:
--- Quote from: Floodnik on October 10, 2010, 10:01:22 pm ---It's a crippler btw. :P
--- End quote ---
Then scew all damage and endurance perks, and take x3 more critical, because it essential for already low % to crit to limbs.
Floodnik:
I made some compromise here, this build has 70% crit chance for arms and 3 armhits in a row, so i think it's enough. 200 hp can save your ass sometimes too. I enjoyed playing it, when i was still playing :P
RavenousRat:
--- Quote from: Floodnik on October 10, 2010, 10:15:31 pm ---I made some compromise here, this build has 70% crit chance for arms and 3 armhits in a row, so i think it's enough. 200 hp can save your ass sometimes too. I enjoyed playing it, when i was still playing :P
--- End quote ---
65% critical chance to arms is max, with x3 more crit, finesse and 10 LK.
If you have only x1 more crit, then it's 55%.
Edit: Yeah.. forgot damned Haymayker's 15%...
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version