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Critique my HTH build
Cocain:
guess i wont build a pure damage unarmed char then
Cultist:
--- Quote from: Cocain on September 20, 2010, 07:22:10 pm ---guess i wont build a pure damage unarmed char then
--- End quote ---
the only use hth ever has is insta kills because its easy to get a 95% crit rate and even that is only really useful in pve since you can't aimed shot players unless they are total newbs.
Cocain:
question.. how many crit % i need for a decent hth char?
Dark Angel:
--- Quote from: RavenousRat on September 20, 2010, 05:27:58 pm ---53.4% ;p
Just look on formula.
Even with simply 1 LK and any weapon (not haymaker) it's 38.4% to crit.
Haymaker adds 15%, so 53.4%.
Edit: Oh noes, I forgot to add 1% as crit chance, so it's 54.4%.
--- End quote ---
So nice Guy, i see my Unarmed with 253 hp will not sux :p
Kardia:
Making a pure dmg melee ISNT impossible especially after the drug change (no more impossible to kill super psychoers). Pure dmg is easier
to twist around than critical melee/unarmed...for example thanks to the lesser need of skill points you could for example add 3-5 CH and
magnetic personality to have 2-3 lil helpers in pve/pvp.
Mercs/slaves would for example help locate the critters/players when set on aggressive, so you
know where to head towards.
Pure dmg also has another great thing about it, ap cost of attacking to be exact. With just 2 ap needed per ripper/mega power fist and 3 for super sledge,
the gun using opponent will have great pain trying to run away in TB for example... with current drug systems id say around 14ap is tops you can get,
however that joy needs you to take multiple drugs.
Still, even without drugs with TB the opponent would have to constantly run without shooting at you if they dont want you to catch and whack them
multiple times with your little toy...but if you do manage to catch and not die it will be almost impossible for most common builds to run away from you.
However it is rather easy for them to just blast your brains out if they have enough distance, as building pure dmg to be durable isnt easy with
total lack of toughnesses, and living anatomy +12ap needs you to sacrifice both lifegivers (hp isnt still horribly low thanks to easy to get 10EN)
or then giving up action boys for 250hp but just 10ap
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