Other > Suggestions
Improvements of some small guns
Nice_Boat:
--- Quote from: Lexx on January 14, 2010, 12:06:59 pm ---10mm pistol makes the best sound. If this isn't an argument to use it, I don't know. :p
--- End quote ---
Man, instakilling a dude with a Combat Armor while wearing the Mad Max jacket AND making the best sound is THE argument for it 8)
Badger:
--- Quote from: Lexx on January 14, 2010, 12:06:59 pm ---10mm pistol makes the best sound. If this isn't an argument to use it, I don't know. :p
--- End quote ---
Oh man, back when I first played FO I used to take fast shot and just plug away at critters with the 10mm. Even though it wasn't efficient, it just felt so cool.
--- Quote from: Nice_Boat on January 14, 2010, 12:04:12 pm ---I do see people using .223 pistols for PvP from time to time. And there's a lot of guys using a variety of pistols to take out bluesuits and execute the wounded. Some do carry them as backup in case their hand gets crippled. I'd say they work more or less like they do in real-life - as a sidearm or last resort weapon ;D
--- End quote ---
Yeah, but I'd rather they exist as a useful weapon class on their own. It'd make for a more interesting game. Rather than obvious upgrades, they should be their own niche and require a different combat style/character build. Pistols are really low AP, shotguns are super lethal up close (single OR burst fire), burst with smgs and assaults is upgraded to be useful at distances beyond point blank. I mean, it's crazy that the .223 isn't useful in FOnline. It's the best pistol in the game.
Reconite:
Shotguns, SMGs and Pistols are all basically useless in PvP. Shotguns don't have AP shells, SMGs are too weak and Pistols are not rapid-fire. Then you look at Big Guns and you've got Miniguns with JHP and AP ammo, Rocket Launchers with Normal and AP Rockets and Flamers with Mk1 and Mk2 Fuel. Big Guns do not need to be nerfed, Small Guns need to be improved.
The Pancor Jackhammer was a beast of a weapon in Tactics and now you see it in FOnline, it's basically worthless. We need Fallout Tactics ammo types for Shotguns, at least.
- Slugs
- Flechette
- Rubber
- EMP
- 12 Gauge
This is why Small Guns rocked so much ass in Fallout Tactics, because of the amount of ammo types, they were balanced and had more variety than Big Guns and Energy Weapons. And Tactics had multiplayer mode, this should be enough to tell you something.
And if the devs are afraid of using Tactics graphics, it's as easy as recolouring this:
Lexx:
Your recolor looks worse than the Fallout Tactics graphics. :P
As far as I know, in the moment are no plans in adding more variations in ammo to introduce more bugs.
skejwen:
--- Quote from: Lexx on January 14, 2010, 12:06:59 pm ---10mm pistol makes the best sound. If this isn't an argument to use it, I don't know. :p
--- End quote ---
you suck! bbgun has better!
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