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Open Source

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axyd:

--- Quote ---FOnline itself is quite illegal.
--- End quote ---
This is partially true. FOnline consist of game engine and content.
Content is illegal because it uses Interplay copyrighted storyline and images. But game engine itself has no problem with Interplay.
As soon as you change storyline a little and use similar but custom made images for content it will be absolutely legal.


--- Quote ---Maybe FOnline will never be open-source, I don't know exactly the vocabulary for that. However, cvet said many times that Server Development Kit (SDK) will be released. They will virtually allow anyone to host its own game based on FOnline engine.(Afaik SDK will contain some version of TLA.)
--- End quote ---
There are some problems here:
1. The only guarantee you have is "cvet said".
He can easily introduce limitation for public available SDK and suggest you to pay for it's more advanced closed version.
SDK may miss some features that you need and there's no way for you to add it.
2. It slows development. There's no clear vision, roadmap and guarantees for project future. The only thing you have is "cvet said".

Izual:
Which is, in FOnline community, the highest guarantee you can have ;p

jan0s1k:
SDK will be just copy of all files (content) from TLA, when you download it you can just launch it as TLA copy server ;)
and btw I'm w8ing for someone who make FOnline mod: Fallout 2 coop and Fallout coop ^^

Alvarez:

--- Quote from: jan0s1k on August 12, 2010, 03:33:43 PM ---SDK will be just copy of all files (content) from TLA, when you download it you can just launch it as TLA copy server ;)
and btw I'm w8ing for someone who make FOnline mod: Fallout 2 coop and Fallout coop ^^

--- End quote ---

And will one be able to modify this TLA clone server? (crafting, stats, weapons...)

Izual:
Yes, I think (It's obvious ;p). The catch is, that it's a clone of TLA, and TLA is far from having all the small but necessary features we have in 2238 :p

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