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Author Topic: Limited to only one account for two excellent reasons  (Read 4520 times)

Re: Limited to only one account for two excellent reasons
« Reply #30 on: September 03, 2010, 03:09:12 pm »

Too late....

it's nice to see that your answers will not argue at all the post, and that are only flames.
Free to continue doing flames. But from me you will not have more answers. For private discussions we're the PM.
Is just a matter of education. Simple right?

Bye bye :)
« Last Edit: September 03, 2010, 03:10:50 pm by joshwa »
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Re: Limited to only one account for two excellent reasons
« Reply #31 on: September 03, 2010, 05:36:17 pm »

I think alts are responsible for most of the things that are wrong with this game. Choosing a certain character means nothing if you can make 10 more, each responsible for a different function.

You want a perfect fighter, born to kill type of guy? Ok, but you should accept the fact that you will suck basically at everything else. can't craft, heal, etc. and thats the way it should be instead of a game where you can do everything with enough amount of time. without alts, if you're a fighter you would need people who supply you with stimpacks, people who repair your guns etc and this would create a working economy. in such system smart people will not make war gods who can't wipe their own ass. people will make more balanced, interesting chars.

as for exploring the game and seeing it from different points of view: you dont need alts for that. if you're bored with one char you could delete it and start over.

The only problem in my opinion is that prohibiting alts would couse players to cheat and devs would have to stop improving the game and focus on preventing alts and banning people who use them
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Re: Limited to only one account for two excellent reasons
« Reply #32 on: September 03, 2010, 06:10:18 pm »

A game that allows alts without certain MMORPG mechanics such as binding on pickup, or item level requirements, it's going to be difficult to keep economic balance. Particularly when it comes to crafting.

This isn't a bitch about people who want to experiment with different builds - go crazy. Have a big gun, energy weapon, small gun sniper party. I'll bake you a cake for it. But so long as you can give another character what your crafter has built, we'll always have dedicated crafter alts. Investing in crafting detracts from a character's combat ability, and so long as there are people committed to squeezing maximum combat effectiveness out of a character, that won't change.
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