fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • November 23, 2024, 11:37:06 pm
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: [1]

Author Topic: The hub workbench  (Read 2341 times)

bikkebakke

  • I'll show those FOnliners how RT is supposed to be
  • Offline
The hub workbench
« on: January 14, 2010, 12:03:29 am »

Hi there, I just recently moved to the Hub, where I am going to stay and it would be fun if more people where to go there BUT there is one little gamekiller in The Hub, that is the workbench... its extremely secluded and if you havnt been there before you won't find it, someone almost needs to show you where it is.

Im just saying that placing a workbench closer to the spawnpoint when you enter the Hub could attract more players, becouse this wont attract many crafters. I would love to see more people in the Hub.
Logged
Gussiplurr - activehttp://fo2238.fodev.net/status/STATUS

Lexx

  • Rotator
  • Mexican Apple Thief
  • Offline
Re: The hub workbench
« Reply #1 on: January 14, 2010, 12:05:30 am »

Just use Town/World, jump to oldtown, do yer crafting job, move to the west and leave Hub in the south. Not the best way, but also not what I would call worse.
Logged

bikkebakke

  • I'll show those FOnliners how RT is supposed to be
  • Offline
Re: The hub workbench
« Reply #2 on: January 14, 2010, 12:06:53 am »

mm yes, but you cannot deny that the workbench is really secluded and hard to see.
Logged
Gussiplurr - activehttp://fo2238.fodev.net/status/STATUS
Re: The hub workbench
« Reply #3 on: January 14, 2010, 06:24:26 am »

Lexx can u spawn one more workbench? ;D
Logged
Well who you think im after now, bitch? Run, mother  f*cka, run...
Re: The hub workbench
« Reply #4 on: January 14, 2010, 10:13:51 am »

Guys, but way from workbench to exit grid is even faster than in NCR, really ;] Maybe you didn't realize there is another exit grid at south, near iguana shop.
Logged

bikkebakke

  • I'll show those FOnliners how RT is supposed to be
  • Offline
Re: The hub workbench
« Reply #5 on: January 14, 2010, 10:45:00 am »

Guys, but way from workbench to exit grid is even faster than in NCR, really ;] Maybe you didn't realize there is another exit grid at south, near iguana shop.

Yes the workbench in NCR is far away from the exitgrid but atleast that workbench is in the same district as the main townspawn (exitarea where you spawn if you just click the green arrow -.-') and it is also very easy to find. I would just be a little bit happy if they didnt hide it so much as they do atm in the Hub.
Logged
Gussiplurr - activehttp://fo2238.fodev.net/status/STATUS

Reconite

  • I'm a Spore Plant, I swear to god
  • Offline
Re: The hub workbench
« Reply #6 on: January 14, 2010, 02:21:14 pm »

Lexx can u spawn one more workbench? ;D
They cannot spawn workbenches that can be used for crafting, only ones that can be used as containers. A functional workbench would have to be put in with the mapper.
Logged
Quote from: Zogra
THIS IS NOT BETA THIS IS SPARTA

ARWH. Scummers to the end.
Re: The hub workbench
« Reply #7 on: January 14, 2010, 03:49:21 pm »

They cannot spawn workbenches that can be used for crafting, only ones that can be used as containers. A functional workbench would have to be put in with the mapper.

damn  :P
Logged
Well who you think im after now, bitch? Run, mother  f*cka, run...
Re: The hub workbench
« Reply #8 on: March 31, 2010, 05:00:03 am »

So... where is it?  can someone post a screenshot of the working workbench?
Logged
There are only 10 kinds of people in this world -- Those who understand binary and those who don't.
Re: The hub workbench
« Reply #9 on: March 31, 2010, 05:46:46 am »

it is in old town

in the Drugs dealers

if you've spent Fallout 1, you will know
Logged

No le temo a nada....solo a la paz mundial. Sledge Hammer
Re: The hub workbench
« Reply #10 on: March 31, 2010, 10:29:25 pm »

For a second I thought you were about to suggest moving it just a bit. But you haven't, so I will.

Please move the workbench 1 hex to the North-East. It is obscured by the wall as it is right now and only if you stand right next to it can you see the whole of it and click it easily. Moving it slightly to make more of it visible would be quite lovely and make my life easier.
Logged
<Izual> Let's crash server
Pages: [1]
 

Page created in 0.087 seconds with 22 queries.