FOnline Development > Questions and Answers

FOnline SDK - Question

<< < (69/93) > >>

Demenise:
Thank you so much  ;D

Demenise:
On the map editor how can i set grids? i mean when i walk on the green grid it goes to the next map how do i do that?

Lexx:
The green grid is just show. You will have to place EG objects and define the target map there.

Bevolard:
How do i remove hell so i can just respawn at the nearest replication?

Wind_Drift:

--- Quote from: Bevolard on March 25, 2013, 02:03:18 pm ---How do i remove hell so i can just respawn at the nearest replication?

--- End quote ---

The replication.fos script removes money from the ST_REPLICATION_COST every time you die.  If that stat is below 0 when you die, it replicates you to Hell.


--- Code: ---if( not dieMapIsHell )
            {
                cr.StatBase[ ST_REPLICATION_MONEY ] -= cr.Stat[ ST_REPLICATION_COST ];
                _CritAddItem( cr, PID_FLOWER, 1 );
                if( cr.Stat[ ST_REPLICATION_MONEY ] >= 100 )
                    _CritAddItem( cr, PID_RADIO, 1 );                                                // Add radio
            }

--- End code ---

The easiest fix for the time being is to set the [ST_REPLICATION_COST] to 0 in main.fos, so it will never go below 0 when you die.

You could change the replication script entirely, but this will achieve the desired result.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version