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Gob:

--- Quote from: Dendito on April 28, 2012, 11:27:28 pm ---Stop server button?

--- End quote ---

LOL..... After the server has started the loop, the text on "Start server" changes to "Stop server".

Mayck:

--- Quote from: Dendito on April 28, 2012, 11:27:28 pm ---Stop server button?

--- End quote ---
I believe she meant this one

--- Quote from: Sean on April 23, 2012, 11:41:46 am ---3.how do i make enemies i want hostile.

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Try this:
open mapper click on npc you want to be hostile and write "warehouse_turret" into ScriptName line and "_TurretInit" into FuncName like you see in the pic (that should do the trick, there might be some more appropriate function, but i was lazy to look for it)

barter1113:
NMA topic but not tutorial for it. http://www.nma-fallout.com/forum/viewtopic.php?t=60208

Gob:

--- Quote from: barter1113 on April 29, 2012, 11:57:02 am ---NMA topic but not tutorial for it. http://www.nma-fallout.com/forum/viewtopic.php?t=60208

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That is exactly what I'm interested to do :) no tutorials for it :(

Gob:
I have found this tutorial on how to edit the existing ones :)

http://falloutmods.wikia.com/wiki/Building_New_Critters_for_Fallout

Then how to make new ones, but you need a character first.

http://falloutmods.wikia.com/wiki/Making_animations_with_3ds_Max_and_FrameAnimator

Didn't quite understand but I will give it a try see how it turns up.

http://falloutmods.wikia.com/wiki/Making_new_walls

This is if you want to make new walls and such, I think it could work for scenery too.

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