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Xarr:

--- Quote from: Mayck on May 20, 2011, 11:27:55 pm ---
--- Code: ---if(message=="~xy")
{
uint16 hexX=0, hexY=0;
GetMonitorHex(MouseX, MouseY, hexX, hexY);
Message("Hex: "+hexX+" "+hexY);
return false;
}

--- End code ---

--- End quote ---
are you sure that you mean

--- Code: --- Message("Hex: "+hexX+" "+hexY);

--- End code ---
? (because the " )

Mayck:
Damn i forgot something , there should be __MouseX instead of MouseX(edited the previous post)


--- Quote from: Xarr on May 21, 2011, 01:15:08 am ---are you sure that you mean

--- Code: --- Message("Hex: "+hexX+" "+hexY);

--- End code ---
? (because the " )

--- End quote ---
Don't know what's wrong with that line (looks fine to me)

Edit: if you use + between string and number variable the number gets automatically converted to string so it's practically same like if i wrote Message("Hex: 666 13");

Wipe:
Much better - imho - is to use DrawText() inside main loop; this way you can display much more info without typing command every minute.

Xarr:

--- Quote from: Mayck on May 21, 2011, 01:27:00 am ---Don't know what's wrong with that line (looks fine to me)

--- End quote ---
then i looked wrong, shit happens

Mayck:

--- Quote from: Wipe on May 21, 2011, 01:57:19 am ---Much better - imho - is to use DrawText() inside main loop; this way you can display much more info without typing command every minute.

--- End quote ---
Indeed.
Strange, i never thought about using it for coordinates (I guess i got used too much to console typing ;D ), though I already use it for capturing countdowns and similiar things  :)

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