Other > General Game Discussion

Slow Map speed and Pathfinder

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zato1:
i thoroughly enjoy the new size of the world map. city squares are like vacuums now, and ive got to clean the vacuums out :D

orion:
nothings better than slow walk speed coupled with a fucking encounter every 2 pixels



DrapiChrust:
As for me (general notions):
- slow speed is cool. The wasteland has grown sooooooo big since I've been here for the last time. I cannot say anything about pathfinder, 'coz I don't use it.
- yeah, more interesting encounters is a must do  8) Why not make some little random quests in the wasteland, like the one in the starting area?
- a bit too many encounters. It really screws up the casual/starting players who are screwed as always anyway. Now they are screwedx2 I, personnaly, am just a bit irritated by the number of times I have to run away with my lvl3 char to travel a few hexes. Lower this or provide more means of transport (as mentioned, caravans could be cool, do not need to be super speed, but safer!

-still to many vs encounters. It is damn irritating to get that loading again just to see a little scrawny scorpion being whacked by the NCR patrol in 0.5 sec. Besides, these vs encounters are an easy  (FAR too easy and exploit-like) way of getting xp and gear - got my first 10mm smg on accidental meeting on lvl1 (NCR vs mauruders; smg thug hasn't been looted by them), got my second 10mm smg on accidental meeting on lvl2 (NCR vs mauruders; I grabbed smg and ran away), got my third 10mm smg on accidental meeting on lvl3 (NCR vs mauruders; smg thug hasn't been looted by them again!) And I played in total for like 3 or 4 hours.. I won't mentioned the "finish off those almost dead critters fighting each other and get heck a lot of xp for nothing" 'coz it was said like thousands times already.

You should be always asked about non-hostile encounters (without any xp) simply because there is no difference between ticking "NO" and leaving the neutral area (only a waste of time).

RavenousRat:

--- Quote from: orion on September 02, 2010, 07:10:18 PM ---nothings better than slow walk speed coupled with a fucking encounter every 2 pixels

--- End quote ---
When I asked how character level affects encounters, Izual said lvl does nothing with that, but when I was 1st-3rd level I had what you have on screen all the time, sometimes I didn't even move 1 pixel, because I simply clicked on world map and instantly had an encounter without even moving and sometimes even more than 2 times in a row, so I had like 3 encounters on the same pixel of world map, but after 10th-11th level I could easily go from Hub to Vault 13 with only 1-2 encounters, and now I have them really rare, so I'm really happy that I didn't tagged outdoorsman and spent 0 skill points on it, on 1st level I had 22% outdoorsman, now I have the same 22% outdoorsman, but it working strangely better.
Also I have 2nd level alt with almost the same outdoorsman (~20-26 or 28) and he has encounters everywhere, so probably it's just real life luck, but for me character level makes encounters more rare, no, I'm not talking about avoiding them, I'm talking about encounters frequency only, avoiding still the same... with 22% outdoorsman it's a bit rarely, but gives alot XP, so as for me, I still can't find a reason to tag and raise this skill, only if you're taxi-type character, I'm happy with my 22% outdoorsman now, so I simply don't need it, also since wipe I never used TB fight, and really... RT even better than TB, because only few critters running at the same speed as player, and about shooters.. it's not that hard really, just don't run, shoot and stand at the same place and you'll be happy + fights much faster, after wipe I lvling on mutated molerats even faster than pre-wipe because of RT, so right now outdoorsman useless, only again... if you're leader build and simply don't want to spawn on every encounter with whole party.

Edit:
Also forgot to say that I painting stars and other strange figures with red dots on world map on mutated molerats squares, it means that I spending most time on wold map than encounters.. and yes, I have only 22% outdoorsman and 14th level. While my 2nd level alt got these damned encounters almost every pixel, from Hub to Junktown mine he usually have from 6 to 10 encounters, if I'll do that with my main he'll have from 0 to 1 may be 2, but both have the same outdoorsman %, alt may be have even more % on few.

Crazy:
You're weird ravenous, I have the 21 lvl since 3 days (32 outdoors) and sometimes I have an encounter each pixel, and sometimes not, exactly like when I was lvl 1.

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