Other > General Game Discussion
Slow Map speed and Pathfinder
Solar:
--- Quote from: Pozzo on September 01, 2010, 12:07:57 PM ---I would agree with you if there was more interesting random maps :) (with houses, farms, npc with dialogues, etc.)
--- End quote ---
Aye, that would actually be nice.
Map speed is fine.
Trokanis:
With no intent to belittle the effort it takes to program and plan things. Map speed is sadly not ok. Let alone fine. At least with the combination of much higher lvl mobs in areas very close to towns, and encounters with other players increased by such a high amount.
Solar:
Encounters round guarded towns (except VC) should be as low as they can go. Ie 0 level difficulty.
Trokanis:
Is San Fransisco considered guarded or not? If not then I understand more of a reason why there are such higher end mobs there. And just now 5 different encounters between NCR and it's Mine. 2 of which had PCs.
Solar:
--- Quote from: Solar on September 01, 2010, 02:16:50 PM ---Encounters round guarded towns (except VC and SF) should be as low as they can go. Ie 0 level difficulty.
--- End quote ---
Thats what I said, honest.
NCR, Junktown, Hub have easy encounters. VC is a little bit harder and SF is the other side of the "very" hard region ... itself being a hard region.
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