Other > Suggestions
More love for medics?
Whisky Bob:
I was thinking - perhaps going above 200 doc and fa should drasticly decrease skill cooldown? what do you think?
Mr Feltzer:
already does :P All Timeouts are Reduced by the skill Fool
Sius:
--- Quote from: Mr Feltzer on August 31, 2010, 07:33:04 am ---already does :P All Timeouts are Reduced by the skill Fool
--- End quote ---
Read before you post. Fool.
And to the suggestion I think something like this could help medics to play their role ingame, but no simple solution like this will do the job. We need more complex changes.
HertogJan:
There always needs to be some kind of cooldown.
Not sure, but I thought it was around 60-75 seconds for FA when above 200 pre-wipe.
Whisky Bob:
I know increasing skill reduces the cooldown. But i think at some point, when the character is clearly a medic one (above 200 of skill or 210) cooldowns should be reduced more than usual. I am not thinking by going down to 1 second but for example 30-40.
Navigation
[0] Message Index
[#] Next page
Go to full version