Other > Suggestions

More love for medics?

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Whisky Bob:
I was thinking - perhaps going above 200 doc and fa should drasticly decrease skill cooldown? what do you think?

Mr Feltzer:
already does :P  All Timeouts are Reduced by the skill Fool

Sius:

--- Quote from: Mr Feltzer on August 31, 2010, 07:33:04 am ---already does :P  All Timeouts are Reduced by the skill Fool

--- End quote ---

Read before you post. Fool.


And to the suggestion I think something like this could help medics to play their role ingame, but no simple solution like this will do the job. We need more complex changes.

HertogJan:
There always needs to be some kind of cooldown.
Not sure, but I thought it was around 60-75 seconds for FA when above 200 pre-wipe.

Whisky Bob:
I know increasing skill reduces the cooldown. But i think at some point, when the character is clearly a medic one (above 200 of skill or 210) cooldowns should be reduced more than usual. I am not thinking by going down to 1 second but for example 30-40.

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