Other > General Game Discussion
Name colorizing changes
HertogJan:
It's still not completely clear to me how the new changes work.
Why not colorize names based upon the faction terminal?
A colour for faction members, a colour for friends and a colour for enemies of the faction based upon the faction terminal (assuming it's finally user friendly).
Off course this would only be visible for members of your faction as you can be added as friend to a lot of factions.
To me it's a better solution than using namecolorizing.
Changes would be immediate this way which is very convenient when it comes to new members and people who have been kicked from the faction.
Izual:
A poll won't change anything so what's the point? We have to test this game, not to complain about "it was better before". Who knows, maybe it's part of a bigger plan? I liked Namecolorizing in some way, but I also disliked it in some other ways - we had it, now we haven't got it, let's see how it works.
kraskish:
--- Quote from: Jeoshua on August 31, 2010, 01:04:14 AM ---I just don't understand why ANYONE would like this change. Has there been any word on why it was done? It's not abusable, as far as I can tell.
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Current system is unfair and unconvenient. You need to edit your name colorizing. There are no villans with -1000 or more overall karma displayed as red, it can be everyone. In fallout it did matter, the current system is unfallouty. For big factions it doesnt matter, for everyone else - yes
Cha:
--- Quote from: Izual on August 31, 2010, 10:36:57 AM ---Who knows, maybe it's part of a bigger plan?
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Any information to share ?
Ned Logan:
--- Quote from: Izual on August 31, 2010, 10:36:57 AM ---A poll won't change anything so what's the point? We have to test this game, not to complain about "it was better before". Who knows, maybe it's part of a bigger plan? I liked Namecolorizing in some way, but I also disliked it in some other ways - we had it, now we haven't got it, let's see how it works.
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I know I can't undo the damage, but at least I want to know "Why?!"...
You shoul know, I was planning to make a web aplication for players to manage their friends/enemies/whetever (Wordpress-style-software) and to generate the NameColorizing.txt from that...
It is because of no such ease-of-use support, that the color lists wheren't updated often, there was no notification for example that someone has been added to the TTTLA criminal records... This might have resulted in deaths of some people who might have not deserved it, combined with PK propaganda, wrecking the color list and anti-PK image...
I already wrote a post suggesting how a name colorizing should work, even how it is realism-wise, please have a read:
--- Quote from: Ned Logan on August 14, 2010, 03:47:02 AM ---Ok, been thinking about the mugshot thing a lot - Fallout world resembles old american wild west a lot, so I am gonna draw parallels from that...
On the wild west, there WANTED posters of outlaws, usually with a price on their head. This isn't really applicable to FOnline universe, since there is no single authority like sheriffs - outlaws have their WANTED posters too.
On the other hand in wild west there were numerous places which propagated themselves to visitors and customers. The analogy to FOnline isn't too clear in this case - it is practially impossible to maintain a public place, like a shop, bar or a town - they change ownership too often. So instead of places, we have faces - if you can recognize TTTLA members guarding a town, you may consider it safe, if you are not an outlaw to them.
These two features today are provided by name colorizing.
Using the innovative system we discussing this feature would be provided in game, by pipboy. Imagine pipboys were a very common accessory in the pre-war world of Fallout (they had energy weapons and power armors after all), much like iPhones, Android phones and whatever are becoming today. Since the war probably has wiped out all the satelites on the orbit, we are kinda disconnected, have to use radio etc...
So there would be an pipboy management agency lets say in NCR which not only sells and repairs pipboys but manages data which users can download - sort of digital library, poor wastelanders internet. This agency would manage the mugshots... for a fee you could submit your own depiction with name to the database so everyone recognized you.
Or, out in the wild you could take a depiction of someone (kinda like those angel/devil coloring buttons). Whether the person introduced to you or not, the agency won't accept your depiction and associated information with it - like name, name coloring etc, because stuff is relative, they have no reason to trust you.
Factions and individuals could have accounts in the database where they could manage the depictions and their associated information. It would get really complex when dealing with distrubiting and merging these data... I really don't think creating such complex in game system is a good way to spend time as a developer.
So I think best would be just that players keep their name coloring and name records in their pipboy and it could be exported and loaded from file like NameColoring.txt now is. That file would contain internal server ID of the character, it's known name (optional) and coloring (optional).
This would be nice way for gangs to manage lists of their members, friends and enemies, while not breaking the original idea.
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