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Changelog 30/08/2010 and Server Wipe

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Pandemon:
No quests in New Reno as was said by some GMs.
No changes in NPC factions.

Update mostly focused on cars and small guns.
No improvements in armors.
Increasing dmg. will shorten even more fights (what most of us though it's not possible)

No changes in crafting system, as was said it would be.

Drugs have now same good as bad sides, we'll see how it will be.

And the great thanks for making a bit better GM control. That's what I wanted to see, really :)

RavenousRat:

--- Quote from: Pandemon on August 30, 2010, 10:27:02 pm ---Increasing dmg. will shorten even more fights (what most of us though it's not possible)

--- End quote ---
Increasing damage for 10mm pistols and shotguns ;p yeah

They forgot mauser =(
Really 5-10 damage? Wtf? with 1/1 adj. bullets, that weapon really useless, I better kick someone with my leg and untagged unarmed then shoot with this kind of gun.

Pandemon:

--- Quote from: RavenousRat on August 30, 2010, 10:29:04 pm ---Increasing damage for 10mm pistols and shotguns ;p yeah

--- End quote ---
p90c, .223 pistol, assault rifle, lsw. Yeah.

RavenousRat:

--- Quote from: Pandemon on August 30, 2010, 10:30:18 pm ---p90c, .223 pistol, assault rifle, lsw. Yeah.

--- End quote ---
p90 and .223 pistol is ok, assault rifle is my favourite gun from fallout1 so I'm happy, LSW... well yeah a bit faster fights, but 2 bursts in a row max don't forget. The same as 3 AP per burst with p90.
Edit: Oops, I mean 4 AP per burst from p90.

Imprezobus:
Well, Only drugs used from now on will be: Mentats + Nuka, Buffout + Nuka or Buff+Mentos+Nuka : p

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