Other > General Game Discussion
Game has potential but fails [ topic for disscussion and suggestion ]
zubrowka:
game is much better than a few months ago. great job was made especially on improving crafting.
Pandemon:
What for we need gathering cooldown?
For what we need so hard to craft-so hard to lose armors?
I see no improvements there.
zubrowka:
it's post-apocalyptic world, resources are not so easy to find.
DonGizmo:
--- Quote from: zubrowka on August 28, 2010, 07:19:18 PM ---it's post-apocalyptic world, resources are not so easy to find.
--- End quote ---
in post apo world you will hardly craft something better than pipe rifle.
--- Quote from: zubrowka on August 28, 2010, 07:16:07 PM ---game is much better than a few months ago. great job was made especially on improving crafting.
--- End quote ---
you craftef weapon and what? kill centuars .. it is not so funny, do PvP? only way, because PvE is not there. this makes 2238 less entertaining than before, where at least basic PvE was implemented
Tomowolf:
--- Quote from: zubrowka on August 28, 2010, 07:19:18 PM ---it's post-apocalyptic world, resources are not so easy to find.
--- End quote ---
Yeah and those 1000x of BAs Avengers and other shit in Player Bases are only "little" from the world ;s.
Gather Limit should be limited only to your weight :P. (Carry as much as you can)
Any Macro user could get 500 - 2000x materials of iron ore/minerals by using cheats - so why not make it balanced for "non no life" players
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