Other > Closed suggestions

More interesting fights

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Pandemon:
At the moment PvP is very biased. The best way to fight is to stop thinking and start clicking.
The winning team = the bigger team. That excluded small gangs from PvP and that excluded tactics from the game.
There is no thinking while fighting because there is no other option than fighting.
What about crouch? What about crawling? What about bomb, mine planting?

It need to be improved else this will change into just next shotter game like quake, but in 2d.

Winston Wolf:
Captain Obvious saved our day once again.  8)

Pandemon:
I know that was suggested many times.
I am not blind, I just want see it implemented and it seems that Devs haven't read it yet or they just ignored.
Maybe if they will see if we, players, are unsatisfied due to boring fights they will add something fresh, I hope.

gordulan:
isn't it already "Quake 2D: Isometric Wars", yes, tactics need to be implemented, but most people, much like you, only want to use the top notch of the equipment available, to make the game more tactically based you need to include some low-mid weapons and armour in your TC fights and more or les plan them, I say negotiation before mindless-run-into-windowless-room-of-security-blasting-all-in-your-path...

to be short, use what you faction people call shit-on-a-stick and plan out your battles in cooperation with another faction, wait, what's that, you say you want to rush them too, well too bad, because before you (the PvP playerbase) decide to go a proper way in doning things everyone will have bled out and FOnline will be empty, you just can't go about raping the game with your avengers in your BA armour, maybe try out a little variety with another faction, it will make for more interesting battles than running in with your BA and trying to rape everything in sight like in Hot Shots 2...

xPoncex:

--- Quote from: Pandemon on August 25, 2010, 08:58:18 am ---At the moment PvP is very biased. The best way to fight is to stop thinking and start clicking.
The winning team = the bigger team. That excluded small gangs from PvP and that excluded tactics from the game.
There is no thinking while fighting because there is no other option than fighting.
What about crouch? What about crawling? What about bomb, mine planting?

It need to be improved else this will change into just next shotter game like quake, but in 2d.

--- End quote ---

This.....um sounds like Fallout Tactics, usually it wasn't whoever had the best gun but whoever can shoot the fastest/more times. FO:T is pretty cool in an urban area a shot gunner has much of a chance to kill a guy with a mini-gun. It all depended who found who first or whoever shot the first.

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