Other > Suggestions

Remove level cap with changed exp formula on reaching certain level (21 now)

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Ned Logan:
I suggest level cap is removed. There instead would be a level break point (now lvl 21), where the formula for computing how many exp you need for next level is changed.

THE SPREADSHEET

I think this is a very simple change which would give people a reason to keep playing their main character, because they would still get the HP bonus, even the perks, even if in radically slowing down rate.

(This idea was buried in another thread and I though it is too good to be missed, so I post it in it's own thread.
lvl 21 in 5h is no record, I heard of someone making it in 4)

avv:

--- Quote from: Ned Logan on August 24, 2010, 03:03:01 PM ---I think this is a very simple change which would give people a reason to keep playing their main character, because they would still get the HP bonus, even the perks, even if in radically slowing down rate.
--- End quote ---

There are other reasons than infinite grinding to keep playing your main char. The way it seems to be, npc faction related pvp appears to be one of them in the future.

Izual:
I'm not opposed to test non-level-capped server, but seriously, less than 1500 centaurs to kill to become level 50 ? That's seriously not good.

The way I see it, if level cap was removed then it'd be better to have incredibly high amounts of experience points needed to gain another level (past 25-30), this way we wouldn't have guys level 60 before at least one year and getting new levels would still be possible - giving people a goal to achieve.

Edit : Oh, I'm so stupid right now You suggest exactly what I said, I read the wrong columns in your spreadsheet or something. You got my full support.

Michaelh139:
Been playing a pve merc build for 2 months now.....  Got around 45k exp...  gone through lvl 21 twice and not having really achieved anything does kinda....  suck.  +1

набегат:
dont you affraid that it will create imba characters?

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