Other > General Game Discussion

Future trait changes

<< < (12/20) > >>

Killy:
about psycho it will be useless, i had a Big gunner build with 4 Pe nad 1 psycho, was useless i had 70% or 75 % DR and didnt feel any diffrence, 40% or 75% to me doesnt make diffrence, then i started taking 2 psychos which gave me 90% DR and that was it ...
about guns and costs:
there supposed to be a tree of guns, everything on the top must be very expensive and have the fire power, at this moment i dont use any BG build they are too expensive and too weak, if fast shoot will be reworked and low tier weapons boosted, most of the people who know how to play will stop use BG ( also it will nerf rocket launcher which is very weak atm )

Rejfyl:
i got a question about drugs. Will they work longer then now? If yes, then i see no problem with new drug system

Ned Logan:
I think it would be more sensible if jet had only -1 ST, and buffout also had -1 AP.

Yeah I agree they should work like 20-30 minutes, not 10.

Solar:
(depends on how hard to get cola + other drugs after wipe)

Theres no real problem with drugs being desirable, they just have to be (at least roughly) similarly desirable and not so good that non drug chars stand no chance.

Afterall there will be limited supply (due to shops stock and limited -and unsafe- crafting places)

Solar:

--- Quote from: Rejfyl on August 24, 2010, 01:51:03 PM ---i got a question about drugs. Will they work longer then now? If yes, then i see no problem with new drug system

--- End quote ---

30 mins from 1 dose. You can keep taking more to be permanently "high".

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version