Other > Suggestions
Big fat RDR legendary Ripoff (most practical way of putting it...)
borse:
Why not just increase level cap to 30?
kraskish:
Sorry but I dont get it. Can someone explain this to me? Its a bit Hazy...from what I understood...
Youd like to have extra skill points whenever you sacrifice your lvl 21 and start anew... ok, just I dont get this line:
--- Quote ---(it would hev no real end, but the perk caps out at 5 reexperiences, and it could be done at just about any doctor in the wasteland, but only once you have hit the ultimate Lv21, and it would nullify your experience and would remove all the added skillpoints to all your skills and remove all your perks,
--- End quote ---
So adding skill points has no end and yet it ends at 21 and you get nothing again? Contradiction.
gordulan:
What I meant was once you have redone the stuff for the 5th time you'll get 1 extra skillpoint per level, placing an extra 20 skillpoints in your end pot at the end of the 5th and onward "rebirth".
On a "rebirth" you become a pure lvl1 character as though you just remade him/her/it, but receive a perk which gives you a 10% exp boost, allowing you to get 10% extra experience for each kill/craft/steal/whatevergivesexperience, this caps out after 5 "rebirths" allowing for a total of a 50% exp boost per whatever you do.
DonGizmo:
I think that developers should first choose conception they want:
1) "Vertical content implementing" = focus on implementing content for leveling chars
This means, that they can set higher lvl cap than 21, enable low speed leveling, but they will need to add much content into the game, because for every kind of characters, they will support, and every level, there should exist opportunity to entertain and level itself.
(lvl. 1, 5, 10, 15, 20, 25, 30, ... quests/enemies/weapons/...)
or
2) "Horizontal content implementing" = focus on implementing content for new roleplays
This means, that they will introduce a content (game play) for level 21 chars, content for lower levels would be only aid to get to lvl 21. Positive of this is that they will know how to balance the gameplay because, they will now what kind of best lvl 21 chars you can create, they can concentrate to add content to lvl 21 (and balance it). Problem is, that you can be bored after some time. But solution is to add content/roleplay for another chars.
Of course, that they can combine 1 and 2.. But it is very hard and time consuming work and i dont think this will work..
avv:
--- Quote from: GroeneAppel on August 22, 2010, 05:58:28 pm ---some people like to grind, let them.
--- End quote ---
Wrong. Nobody likes to grind but everyone likes to become more powerful.
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