Other > Suggestions
More slave/merc commands
xPoncex:
--- Quote from: Haraldx on August 20, 2010, 12:32:49 pm ---I just came up with an idea, that the spy can lead you to the places he was in. For example.
Spy - I'm back my master.
Master - I want you to lead me to the base the target was in.
Spy - Which one, my master?
Master - The one which was on coordinates X:Y. etc. etc.
Another reason, why to implent lockable doors. (see my other suggestion)
--- End quote ---
I do believe that last year after the first wipe in August there was a new feature called "Tracking" implemented. Where a player could track the person he chooses to their destination. I had stopped playing at this point after it had been implemented but when i came back in July, "tracking" had been gone so i don't think this would work.
Haterade:
alt+click - guard person. good idea.
trade - its even worse than player-to-player trade, cause the NPC is dumb, thiefs/bombers/bursters, etc etc will just rush on him and others go there loot the shit and run away.
spy - LOL?
ive been playing with all kind of chars, from a doctor,trader to EW sniper, big gunner, and so on, and i recommend you to do the same someday, so youll know how the economy, systems, and other things run in the game (im serious)
Ponce- it been taken off only cause it was hellava buggy. i love Tracking tho, it would make game much more... full of action ;)
xPoncex:
Tracking was pretty awesome, but i could see how easily it could've been used to get to bases and tents. But still i would like to see it again some day.
kraskish:
guarding: of course, its so umbelievable that your followers simply watch you being robbed
selling: no. Merchants in towns would have nothing to buy.
Michaelh139:
--- Quote from: Crazy on August 21, 2010, 06:04:53 pm ---The commands we need is "never, never, NEVER ATTACK whatever is happening" and "never, never, NEVER attack gang members, whatever is happening"
--- End quote ---
OMFG OMFG THIS THIS THISS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Ok spam enough'd we seriously need this, because:
1. big gun mercs waste ALOT of ammo in encounters.
2. Sometimes big gun mercs waste ALOT of ammo accidentaly on your other fucking mercs.... = dead merc(s).
3. Rocket launcher mercs in close group = big boom in encounters.
4. gang bases and accidental fire (obvious enough).
About the topic:
1. Yes please.
2. make it where they are 9999 hp in this mode and as you said, unstealable, but also give city limits to how many slave traders can be there. e.g. 20 traders in NCR.
3. hmmm... Actually I would like this but you gotta give the player being followed a way to get rid of the spy..
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