Other > Closed suggestions
Big Guns nearfing (again ? yeah again)
Kilgore:
Well I don't know what are you talking about.
With 10 perception and sharpshooter you have 56 hex fov. Most of biggunners are running around with 6-7 perception, which is about 40 hex fov. Now you can use a sniper rifle that has 50 range or even assault rifle that has 45. 250% in BG is ridiculous, I don't who pumps it so high. For SG sniper, even 210-220% is enough to have a decent chance to hit into the eyes/head, as far as I remember.
If 1 biggunner managed to kill 3 snipers from 40 hexes then what can I say... they were likely weak, they should use firstaid, stimpaks to heal, not stand in 1 fucking place as most of people do, still use range advantage to take that BG out. Even without good criticals it should be easy for them to take him out, and if some shit happened because of triple BG critical then well... shit happens? How many times playing a biggunner you will be taken out by some guy with a jacket and hunting rifle just because he managed to stun you with the first shot? It just happens sometimes, one situation is nothing.
And man, if you have really high perception and sharpshooter then BG will just not see you till you hit him because you're out of his fov (at least, you should be).
Reconite:
You have made some very good points on the subject, Kilgore. I agree with everything you said, to be honest.
Pozzo:
--- Quote ---I was once playing sniper with sharpshooter perk, and that's how I would deal with every biggunner out there if running with big guns was disabled in the game:
1. Catch him on approximately 50 hexes (range of sniper rifle).
2. Shoot in the head - check if he got stunned.
3. If not, just run a bit further to still have range advantage on him (so, about 50 hexes of distance)
4. Repeat 2-3 till he's dead.
--- End quote ---
Yes and that should be the advantage of smallgunners : MOBILITY
--- Quote ---People, all you need to start is thinking about all consequences of something introduced into the game, not just "implement it because it sounds fun".
--- End quote ---
Kilgore maybe you didn't understand that the goal of a beta-test is to...test. We had a lot of features in the past which were bad, so devs set them off and now we know that was bad ideas. When you want to treat other like idiots you should think about we are on a forum and we are here to discuss.
So ok maybe big guns are too easy to find (like Izual said) but I think it is easy to find only for big factions who have a lot of crafters because in PvE we don't loot a lot of big guns now.
So what can be proposed to make it harder to find/craft ?
PS : sorry Archvil I didn"t see your topic before ^^ So maybe you have good ideas from your topic to balance SG/BG/EG ?
Badger:
I think it's high time combat balance started. The combat system -works-, but it's nowhere near balanced.
If it was balanced we'd see people using pistols for more than PvE, meleers and unarmed in PvP, and so on. It's a mammoth task, too. It needs to be started, but it'll make the game a lot more satisfying.
skejwen:
--- Quote from: Pozzo on January 13, 2010, 12:40:43 am ---Kilgore maybe you didn't understand that the goal of a beta-test is to...test. We had a lot of features in the past which were bad, so devs set them off and now we know that was bad ideas. When you want to treat other like idiots you should think about we are on a forum and we are here to discuss.
--- End quote ---
Pozzo you maybe you dont understand that forum is created to discuss . If you feel like an idiot after reading Kilgores posts Im sorry for you.
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