Other > Suggestions
Combat & Aimed Shots suggestion
Pandemon:
At the moment we can make aimed shot almost always to every part of enemy body, exclude eyes.
My idea is to make shots to hands, groin, legs similar to eyes shot.
It means: when you aim to right hand and your opponent stays turned left to you, you just can't hit his right arm but your bullet hit the left arm or the torso.
Same with legs and groin.
Well, I am almost sure that can be implemented just like eyes shots was implemented that they hit head sometimes.
avv:
Eyeshots being related on model's position was implemented to nerf eyeshots somehow. Similar need isn't apparent with shots aimed elsewhere.
In addition because the world is 2d our models can only stand in one way while facing 4 directions. So realism doesn't have a say in this matter and as feature it wouldn't have a needed impact on gameflow. If you wanted to go realistic, you should be able to aim and shoot someone's right arm from left side when his arm was extended while firing a pistol.
Parowooz:
Oh god, why would you want to implent that? Looks like you don't have any combat experience. You made the suggestion just for the hell of it.
jan0s1k:
--- Quote from: Parowooz on August 15, 2010, 04:41:23 pm ---Oh god, why would you want to implent that? Looks like you don't have any combat experience. You made the suggestion just for the hell of it.
--- End quote ---
trust me he is in CS so have some combat skill - how much idk but this is not about it thread
aimed shoots should be improved (I mean all parts are good but example shooting in groin create dmg 1-30 dmg ;p)
so I suggest to improve groin shot (it's much more hurt then shot in arm or anyting else so it's should be upgraded ^^)
Parowooz:
Red Dot and combat experience? More like losing experience. Anyway, I was talking about his idea - nerf armshots and that's BAD idea. Afaik groin shots give you weakened state, knock you down and that's enough.
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